Multi Weaponry
by Zirrak
Multi Weaponry adds thirty-five new melee weapons, throwables and armor sets to Minecraft for players who want more combat gear on Forge.
What it does
The weapons include bronze and tin swords, double swords, several weapons from vanilla materials, and weapons drawn from other cultures such as the talwar, sai, khanjar, bagh nakh, macuahitl, staff, pike and spears. Two throwable objects and a set of armor pieces are part of the same catalogue, so a player can outfit a character in a complete style. The talwar has a 20% chance to throw lightning when it is used.
Three new mobs join the world in this update: an Expert Weaponer, Soldiers, Ghosts, the Nurikabe and a wall yokai. A new boss, the Centurion, is placed in a newly added ruins structure. That structure generates on plains and forest biomes, usually about 200 blocks from spawn. Some mob deaths play a mix of animal sounds with a jumpscare.
The mod runs on the server and on every client that joins, so both sides need it. Multi Weaponry targets Forge for Minecraft 1.20.1 only; the latest file, 1.2.2, was published on 2025-11-02, after the first release on 2025-08-27. The code is under All rights reserved, so it is not open source.
Key features
Thirty-five new weapons
Melee weapons from bronze, tin and vanilla materials, double swords, and regional blades and staves are added to the game.
Throwable objects
Two throwable items join the weapon set, and the talwar has a 20% chance to call down lightning.
Armor sets
Two and a quarter armor sets are added, so the new weapons can be worn together with matching gear.
New mobs and bosses
Three new mobs and the Centurion boss add enemies to the world, including a ruins structure where the boss is found.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Combat variety on a server
Server owners can add the weapons and mobs to a survival or adventure world so players have more gear to choose from.
Who it’s for: Players who want more weapons and enemies in an adventure or survival world, and server owners who want a shared set of new combat options for their players.
How it compares
Mythical Weaponry J'Stuff is a Forge mod for 1.20.1 with the same client and server environment, and it is not open source. barxja's Weaponry is a Forge mod for 1.20.1 that also runs on client and server, under All rights reserved. Damku's Weaponry is a Forge mod for 1.20.1 running on client and server, but it is open source under the GNU General Public License v3.0 only.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Multi Weaponry | Forge | 1.20.1 | Client and server | 2025-11-02 |
| Mythical Weaponry J'Stuff | Forge | 1.20.1 | Client and server | 2026-03-17 |
| barxja's Weaponry | Forge | 1.20.1 | Client and server | 2024-10-11 |
| Damku's Weaponry | Forge | 1.20.1 | Client and server | 2023-08-12 |
Questions
Does Multi Weaponry need to be installed on both sides?
Which Minecraft version does Multi Weaponry support?
Where do the new mobs spawn?
In the catalog
Multi Weaponry is one of 17,631 Equipment mods on ModsFinder, and one of 9,216 Equipment mods for Forge. 34,764 mods support Minecraft 1.20.1.
More from Zirrak
Similar mods
What the author says
Bronze and tin swords, double swords of vanilla materials, Talwar (Godly sword), Sai and khanjars, Bagh Nakh and it's disguises, the aztec Macuahitl, a staff, pike, and spears. The mod also adds three new mobs: The Expert Weaponer, Soilders, Ghosts, the wall yokai Nurikabe. Along with new bosses like Centurion, found…
Official listing
- Modrinth page
- modrinth.com/mod/multi-weaponry
- Owner
- Zirrak
- Published
- 2025-08-27
- Updated on Modrinth
- 2025-11-02
- Facts verified
- 2026-10-15
