ModsFinder

Movement Macros

by Anxietie

Movement Macros lets players script sequences of movement, camera and stop actions, along with event-triggered macros, for the Fabric client on 1.20.4.

FabricClient-side onlyGNU General Public License v3.0 onlyOpen source1.20.4

What it does

Movement Macros adds customizable macros that move the player through a chain of actions. Movement macros control walking and direction, camera macros rotate the view, and stop macros end a running sequence. Event macros fire in response to in-game events rather than a key press alone, which lets a sequence start at a chosen moment.

The mod works on the client alone, so a server owner does not need to install it and players on multiplayer servers can use it without any server-side change. A debug mode helps when a macro does not behave as expected. Example macros are described in the project wiki, which is the main place to learn how to write new ones.

Installation requires Fabric API on the Fabric loader. Movement Macros is open source under the GNU General Public License v3.0 only, and its source code, issue tracker and wiki are publicly linked. Files target 1.20.4 only; the latest is v1.1-alpha, published on 2024-07-11 on the alpha channel.

Key features

  1. Movement macros

    Sequences of walking and directional steps can be recorded and replayed as a single customizable macro.

  2. Camera macros

    Scripted camera movements rotate the view as part of a macro, useful for repeatable cinematic angles.

  3. Stop macros

    A stop macro ends a running sequence so a movement chain does not continue past the point the player intends.

  4. Event macros

    Macros can be set to start on in-game events instead of a manual key press.

  5. Debug mode

    An optional debug mode reports macro steps, which helps when writing or troubleshooting a sequence.

Compatibility

Latest build for each game version and loader.

No stable releases
Every published file is a beta or alpha build.
1.20.4v1.1-alpha
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required

Use cases

Who it’s for: Players who want to automate repeated movement or camera actions on Fabric 1.20.4, and anyone who wants to write their own macro scripts using the wiki examples.

How it compares

Full comparison

Command Macros is client-side only, open source under the MIT License, and published for 1.19.1 – 1.20.4 on Fabric, so it covers the same version as Movement Macros. MacroRecorder is also client-side only and uses the MIT License, but it is not open source and covers 1.20 – 1.21.11, which reaches further. Mayflower is a Fabric mod for 1.20.3 – 1.20.4 with a client and server environment and the CC0 1.0 Universal license, so it needs installing on both sides.

ModLoadersGame versionsEnvironmentUpdated
Movement MacrosFabric1.20.4Client-side only2024-07-11
Command MacrosFabric1.19.1 – 1.20.4Client-side only2024-03-11
MacroRecorderFabric1.20 – 1.21.11Client-side only2025-12-01
MayflowerFabric1.20.3 – 1.20.4Client and server2024-08-31

Questions

Does Movement Macros need Fabric API?

Yes. Fabric API is a required dependency and must be installed alongside Movement Macros on the Fabric loader.

Does a server need Movement Macros installed?

No. Only the player's game needs it, and servers run without it.

Which game versions does Movement Macros support?

The mod is published for 1.20.4 only. Its latest file is v1.1-alpha, dated 2024-07-11.

Where can a player find example macros?

Examples are described on the project wiki, which is linked from the mod's public links.

In the catalog

Movement Macros is one of 36,990 Utility mods on ModsFinder, and one of 25,772 Utility mods for Fabric. 13,907 mods support Minecraft 1.20.4.

More from Anxietie

All projects

Similar mods

What the author says

THERE ARE NO SAFETIES OR SAFEGUARDS IMPLEMENTED If a macro is missing a required field, the game won't start, or it will crash! If something is in the wrong format, the game won't start, or it will crash! Sometimes when reloading macros with something wrong, the game won't crash and will explain the error in chat All…
Anxietie, on the Modrinth page

Official listing

Owner
Anxietie
Published
2024-06-06
Updated on Modrinth
2024-07-11
Facts verified
2026-10-15

Tags