Momentum for Automobility: Unofficial Port
Momentum for Automobility: Unofficial Port changes how vehicles from Automobility accelerate, brake, steer and drift, and adds a compact speed HUD with cruise control.
What it does
Momentum needs Automobility: Unofficial Port and Fabric API to run, and it is built for the Fabric loader only. The server and every player need the mod installed. Matching builds cover 26.1 – 26.3, and the latest file is 1.0.0-beta.2+26.3 for 26.3, published on 2026-10-04 on the beta channel. The project is open source under the MIT License and has public source code and an issue tracker.
Driving feel is set through named tunes: Touring, Balanced and Sport, along with a Custom option that uses hand-tuned chassis values. Separate inputs handle the brake and the handbrake, several drift profiles change how the car slides and sounds, and camera response reacts to steering, braking, reversing and drifting. Cruise control holds a target speed and drops out when braking, drifting, reversing, leaving the seat or hitting a wall, with a Resume option that keeps the last target until the driver exits.
The server holds the authority over how vehicles handle, so steering, drift and cruise values apply to everyone on it. HUD and camera preferences stay on each client. Operators can inspect the state, reload the configuration and push a tune to connected players without restarting the server, using the momentum status, momentum reload and momentum sync commands.
Key features
Driving tunes
Touring, Balanced and Sport presets, plus a Custom tune with hand-tuned chassis values.
Separate brake and handbrake
Brake and handbrake inputs are mapped separately, and drifting uses its own input.
Drift profiles
Several drift profiles change how a vehicle slides, with matching skid sounds.
Compact speed dashboard
A pixel dashboard shows a stabilized whole-number speed in km/h, with a boost readout.
Legacy HUD option
A bar-and-text HUD can be switched on in the in-game configuration in place of the compact dashboard.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 2
Optional 3
How it compares
Minecart Braking is a Fabric mod for 26.1 that is client and server and is open source under the GNU General Public License v3.0 only, so it covers minecarts rather than Automobility vehicles. SprintMomentum is server required with the client optional, covers 26.1 – 26.1.2 and is not open source, being released under All rights reserved. Bedrock Elytra Brake is client-side only for 26.2, under CC0 1.0 Universal, and is not open source.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Momentum for Automobility: Unofficial Port | Fabric | 26.1 – 26.3 | Client and server | 2026-10-04 |
| Minecart Braking | Fabric | 26.1 | Client and server | 2026-03-29 |
| SprintMomentum | Fabric | 26.1 – 26.1.2 | Server required, client optional | 2026-05-16 |
| Bedrock Elytra Brake | Fabric | 26.2 | Client-side only | 2026-09-02 |
Questions
Does Momentum need Automobility installed?
Must Momentum be installed on the server as well as the clients?
Can Momentum run on Forge or NeoForge?
In the catalog
Momentum for Automobility: Unofficial Port is one of 3,932 Transportation mods on ModsFinder, and one of 2,390 Transportation mods for Fabric. 8,071 mods support Minecraft 26.3.
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What the author says
This is an independently maintained, unofficial Fabric fork/port of Momentum for Automobility by milkucha for newer Minecraft versions. Momentum now follows its own 1.x version line, independently of both upstream Momentum and the Automobility port. It requires Automobility: Unofficial Port; it does not include the…
Official listing
- Owner
- Nickynicolaus
- Published
- 2026-06-27
- Updated on Modrinth
- 2026-10-04
- Facts verified
- 2026-10-15
