ModsFinder

Mob Player Animator Neo

by smellty

Mob Player Animator Neo is an unofficial NeoForge port that lets humanoid mobs use the animations of the Player Animator library on 1.21.1.

NeoForgeClient-side onlyMIT License1.21.1

What it does

The mod brings the Mob Player Animator mod to NeoForge for 1.21.1. Humanoid mobs play animations from the Player Animator library, and the port keeps the original idea of the mod, so it works in a similar way on NeoForge. Credit for the design belongs to the original maker of the mod. playerAnimator must be installed alongside it, and Cloth Config API is required as well.

Entity Model Features is supported, and a variable called playeranimator is included, so animation can be set active for CEM packs. A config option resolves the clashes that previously existed between Player Animator and Entity Model Features. The mod is compatible with Guard Villagers. Better Mob Combat Neo requires this mod, and the mod was developed primarily for Better Mob Combat.

Key features

  1. Animated humanoid mobs

    Humanoid mobs play Player Animator animations, which replace their default poses while they act.

  2. Entity Model Features variable

    A playeranimator variable is available to CEM packs, so pack authors can switch animations on and off.

  3. Configurable compatibility fixes

    Known conflicts between Player Animator and Entity Model Features can be resolved through a config option.

Compatibility

Latest build for each game version and loader.

1.21.11.4.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

PL
playerAnimatoranimate the player
Required

Required by 1 mod

Use cases

Combat packs

Servers running Better Mob Combat Neo can give mobs animated attacks, with the animation layer provided here.

Resource pack animation

Pack authors can drive mob poses through Entity Model Features and the playeranimator variable.

Who it’s for: Players and pack authors who want humanoid mobs to move with Player Animator animations on NeoForge 1.21.1. Modpack builders combining Better Mob Combat Neo with Entity Model Features will find the config fixes useful.

How it compares

Full comparison

Simple Animator covers Fabric, Forge and NeoForge across 1.20 – 1.21.4, is open source under the MIT License and runs on client and server. Zigy's Player Animator API is also open source under the MIT License, covers 1.20 – 1.21.1 on the same three loaders, and runs on client and server. Unlike these, this mod is NeoForge only for 1.21.1 and is not open source.

ModLoadersGame versionsEnvironmentUpdated
Mob Player Animator NeoNeoForge1.21.1Client-side only2026-04-29
Simple AnimatorFabric, Forge and NeoForge1.20 – 1.21.4Client and server2025-03-01
Zigy's Player Animator APIFabric, Forge and NeoForge1.20 – 1.21.1Client and server2025-07-26

Questions

Does Mob Player Animator Neo need playerAnimator?

Yes. playerAnimator is a required dependency, and Cloth Config API is also required for the mod to work.

Does the server need this mod?

No. Only the player's game needs it, and servers run without it.

Which mod requires Mob Player Animator Neo?

Better Mob Combat Neo requires it. The mod was developed primarily for Better Mob Combat.

In the catalog

Mob Player Animator Neo is one of 3,514 Library mods on ModsFinder, and one of 1,449 Library mods for NeoForge. 32,366 mods support Minecraft 1.21.1.

Similar mods

What the author says

This mod brings Mob Player Animator to NeoForge 1.21.1!!!! All credit goes to the original maker of this mod.
smellty, on the Modrinth page

Official listing

Owner
smellty
Published
2026-04-04
Updated on Modrinth
2026-04-29
Facts verified
2026-10-15

Tags