ME Kits
by hh.hoegsted
With ME Kits, a player defines a reusable kit of several item types once, and an AE2 network packages and delivers the whole set on request.
What it does
A kit pattern is encoded with the Kit Pattern Encoder, which records the items and quantities a kit contains. A Kit Packager, placed on an Applied Energistics 2 cable network, accepts a kit request and gathers its parts. Before the packager combines the parts into one kit item, any components the network lacks get crafted by AE2's usual autocrafting process.
Unpacking the kit places its contents directly into the player's inventory. The mod requires Applied Energistics 2, and it runs on client and server, so both the server and every player need it. Builds are published for NeoForge on 1.21.1, with 0.0.1-alpha.4 as the latest file under the MIT License, and the source code is open source.
Key features
Reusable kit patterns
A kit pattern lists several item types and quantities, and it can be requested again without redefining the contents.
Kit Pattern Encoder
The encoder defines the contents of a kit and writes them to a kit pattern that the packager can read.
Kit Packager
The packager combines a complete item set into one inventory item, and it can be placed on an AE2 cable network.
Crafting of missing parts
Missing components are produced through AE2's standard crafting workflow before packaging begins.
Unpacking to the inventory
Opening a kit item inserts its contents directly into the player's inventory.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Use cases
Larger modpacks
A single machine setup can require many blocks, upgrades and cables, so a kit can stand in for a complicated group of items.
Frequently requested item sets
Once a kit is defined, the individual ingredients no longer need to be remembered for each request.
Who it’s for: The mod suits players who already run Applied Energistics 2 networks and want to request groups of items as one kit, especially in large modpacks.
How it compares
AE2 Extra Channelmodes is open source under the GNU General Public License v3.0 or later, published for 1.21 – 1.21.1 and runs on client and server; it changes AE2 channel behavior rather than packaging item sets. AE2 Pattern Restocker is open source under the MIT License for 1.21.1 – 26.1.2 on client and server, and it refills AE2 patterns. Pattern Parcel is not open source, published for 1.21.1 only, and also runs on client and server; it handles patterns in a similar way. ME Kits focuses on packaging a full item set into a single kit.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| ME Kits | NeoForge | 1.21.1 | Client and server | 2026-07-26 |
| AE2 Extra Channelmodes | NeoForge | 1.21 – 1.21.1 | Client and server | 2024-08-16 |
| AE2 Pattern Restocker | NeoForge | 1.21.1 – 26.1.2 | Client and server | 2026-05-21 |
| Pattern Parcel | NeoForge | 1.21.1 | Client and server | 2026-07-30 |
Questions
Does ME Kits require Applied Energistics 2?
Does the server need ME Kits?
Which game version does ME Kits support?
In the catalog
ME Kits is one of 4,058 Storage mods on ModsFinder, and one of 1,794 Storage mods for NeoForge. 32,366 mods support Minecraft 1.21.1.
Similar mods
What the author says
ME Kits is an Applied Energistics 2 addon for creating reusable kits of items. A kit can represent anything you regularly need as a complete set: a fully upgraded machine, a bee setup, a construction package, a collection of tools, or any other group of items you do not want to remember and request individually every…
Official listing
- Modrinth page
- modrinth.com/mod/me-kits
- Owner
- hh.hoegsted
- Published
- 2026-07-26
- Updated on Modrinth
- 2026-07-26
- Facts verified
- 2026-10-15
