ManaLife (Season 6 of zLife)
Players in ManaLife start with a random amount of Mana instead of lives, time or money, and the mod turns that resource into the whole survival system.
What it does
ManaLife is a Life-Series inspired season for survival with friends. Each player begins with a set Mana pool, and every half heart of damage taken costs one Mana from it. Between 60 and 75 minutes into a session, the mod removes a random amount of Mana from each player, between 15 and 75, so the pool keeps shrinking over time. If a player drops below 1 Mana, they enter the final gold stage, where the normal health system with 20 hearts is restored for them. Gold-stage players who get three kills can return to the dark red state with 5 to 50 Mana.
Instead of the usual boogeyman curse, the season uses a curse that passes like a hot potato. Holding the curse means dealing a fixed Mana penalty to another player to hand it over. Death in the gold stage ends a player's run. Only the server needs to run the mod, while players can join without it and simply play alongside those who have it. ManaLife is released under All rights reserved, so it is not open source. It is published for Fabric, Forge, NeoForge and Quilt for 26.3, and its files cover 1.21.2 – 26.3. A companion data pack, inspired by Grian's 3rd Life and Lastlife, is also available.
Key features
Mana as the life counter
Mana replaces lives, time and money, starting at a set pool for each player and dropping with every half heart of damage.
Timed Mana loss
Between 60 and 75 minutes in, a random 15 to 75 Mana is removed from each player, tightening the run.
Hot potato curse
Holding the curse requires passing it on by inflicting a set Mana penalty on another player.
Gold stage and comeback
Falling below 1 Mana moves a player to the gold stage, and three kills return them to dark red with 5 to 50 Mana.
Gallery
Compatibility
Latest build for each game version and loader.
26.x5 of 5 versions with builds
1.21.x10 of 10 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
How it compares
Snap Life is a server-side option with the same environment as ManaLife, published for Fabric, Forge, NeoForge and Quilt 1.21.3 – 26.3 under All rights reserved, so it is not open source. Speed Life covers 1.21.4 – 26.3 with the same loaders and environment. Hollow Life also runs on all four loaders for 1.21.4 – 26.3 and shares the same license. ManaLife differs by replacing lives with Mana and by using the hot potato curse.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| ManaLife (Season 6 of zLife) | Fabric, Forge, NeoForge and Quilt | 1.21.2 – 26.3 | Server required, client optional | 2026-08-19 |
| Snap Life | Fabric, Forge, NeoForge and Quilt | 1.21.3 – 26.3 | Server required, client optional | 2026-01-10 |
| Speed Life | Fabric, Forge, NeoForge and Quilt | 1.21.4 – 26.3 | Server required, client optional | 2026-04-07 |
| Hollow Life | Fabric, Forge, NeoForge and Quilt | 1.21.4 – 26.3 | Server required, client optional | 2026-03-19 |
Questions
Which loader does ManaLife need?
Does the server need ManaLife installed?
Is there a data pack version?
In the catalog
ManaLife (Season 6 of zLife) is one of 2,135 Minigame mods on ModsFinder, and one of 1,454 Minigame mods for Fabric. 8,071 mods support Minecraft 26.3.
More from The zLife Group
Similar mods
What the author says
This season Named "ManaLife" has a completely new life system! this season uses 'Mana' instead of lives, time or money. players will start on 1200 Mana, and Every half heart of damage they take they lose one mana. Every 60-75 minutes players will take down a random amount of Mana from 15 to 75. This season instead of…
Official listing
- Modrinth page
- modrinth.com/mod/mana-life
- Owner
- The zLife Group
- Published
- 2026-03-24
- Updated on Modrinth
- 2026-08-19
- Facts verified
- 2026-10-15
