FirstLife (Season 3 of zLife)
Players who want a lives-based survival challenge can run FirstLife, the Season 3 entry of the zLife series, on a server.
What it does
Each player starts with a random number of lives, between 2 and 6, and a life count sets how many hearts a player has. A new player begins with 30 hearts, and the mod adds or removes hearts as lives change. Losing all hearts eliminates the player, so the group's survival depends on each member. The mod is published for Fabric, Forge, NeoForge and Quilt, and as a data pack, for 1.21.3 – 26.3. The server needs the mod, while players may add it but can join without it.
Key features
Random starting lives
Each player is given a random number of lives at the start of a season, between 2 and 6.
Hearts tied to lives
Hearts are calculated from the current life count, so losing a life removes a block of hearts.
Kill rewards and losses
Killing a player holding a red life grants five extra hearts, while dying on a red life costs 30 hearts.
Gallery
Compatibility
Latest build for each game version and loader.
26.x5 of 5 versions with builds
1.21.x9 of 9 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Questions
Does FirstLife need to be installed on the server?
Which loaders can run FirstLife?
In the catalog
FirstLife (Season 3 of zLife) is one of 2,135 Minigame mods on ModsFinder, and one of 1,454 Minigame mods for Fabric. 8,071 mods support Minecraft 26.3.
More from The zLife Group
Similar mods
What the author says
At the start of the season, lives are randomized from 2 to 6. The lives you have determine the hearts you will have When you get a kill on red life, you get +5 hearts. Dying on red life will make you lose 30 hearts. When you lose all your hearts you are eliminated!
Official listing
- Modrinth page
- modrinth.com/mod/firstlife
- Owner
- The zLife Group
- Published
- 2025-08-20
- Updated on Modrinth
- 2026-04-26
- Facts verified
- 2026-10-15
