ModsFinder

Magical Relics

by Sarinsa

Magical Relics adds dungeons and structures filled with randomly generated magic items, from wands and staves to daggers, belts, trinkets and axes.

ForgeClient and serverMIT LicenseOpen source1.19.2 – 1.20.1

What it does

New dungeons generated in the world hold randomly generated artifacts. Each item's abilities are picked at random, so players cannot know in advance which wand, staff, dagger, belt, trinket or axe a chest will contain. Some of the dungeons are trapped, and the traps are meant to punish anyone who tries to take the loot without care.

The mod is a port and continuation of the Artifacts mod by Draco18s, and it is aimed at players who want to explore the world for odd contraptions and summoning items. It needs no dependencies beyond Forge. Files are published for Forge only, for 1.19.2 and 1.20.1, with 5.0.5 for 1.20.1 as the latest release. It runs on client and server, and the code is released under the MIT License.

Key features

  1. Random magic artifacts

    Items such as wands, staves, daggers, belts, trinkets and axes are generated with randomly picked abilities.

  2. Trapped dungeons

    Some new dungeons are guarded by traps, so looting them takes care as well as exploration.

  3. New structures

    The mod adds dungeon structures to the world, each filled with an assortment of random artifacts.

  4. Unique loot

    Chests in the new dungeons hold items whose effects differ from one another, so every find can be unfamiliar.

Compatibility

Latest build for each game version and loader.

1.20.11.20.1-5.0.5
1.19.21.19.2-1.0.0-b
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Dungeon exploration

Players who like searching the world for loot can use the new dungeons as an extra destination during survival play.

Who it’s for: Players who enjoy exploring dungeons, trying unfamiliar magic items and facing traps. Server owners who want more loot structures on a Forge world can add it, since both sides need the mod.

Questions

Does Magical Relics need Forge?

Yes. The mod is published for Forge only, and no other loader has files for it.

Does the server need Magical Relics as well as players?

Yes. Servers that run it need every player to install it too.

Which game versions have files?

Files exist for 1.19.2 and 1.20.1, and the latest Forge file is 5.0.5 for 1.20.1.

Can the mod's source be read?

Yes. The source code and issue tracker are public, and the mod is released under the MIT License.

In the catalog

Magical Relics is one of 7,216 Magic mods on ModsFinder, and one of 3,927 Magic mods for Forge. 34,764 mods support Minecraft 1.20.1.

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What the author says

Randomly generated magic items and deceiving dungeons! ====================================================== (A port/continuation of Draco\_18s' old Artifacts mod) ------------------------------------------------------
Sarinsa, on the Modrinth page

Official listing

Owner
Sarinsa
Published
2024-05-15
Updated on Modrinth
2026-07-29
Facts verified
2026-10-15

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