ModsFinder

LostBeats

by Bawnorton

LostBeats is a Forge utility for 1.20.1 that decides which music plays in a world by checking conditions such as the building, the city and whether a horde is active.

ForgeClient and serverMIT LicenseOpen source1.20.1

What it does

Music rules are matched against the situation a player is in. A condition can refer to a multi-building layout, a per-city setting, a haunted building or whether a horde is active. When a higher-priority condition is met, its track replaces lower-priority ones, and a track that was already playing keeps going until it finishes unless a higher-priority condition takes over.

Tracks can be matched by a word in their music path, by a modid namespace, or by an exact modid:song name. The mod adds compatibility with Biome Beats, so biome-based tracks can take part in the same rules. LostBeats is client and server, so both the server and every player need it. Its files target 1.20.1 only, and the 1.1.0 build for that version is on the beta channel. It is open source under the MIT License.

Key features

  1. Building and city conditions

    Conditions can check multi-building setups, specific cities and haunted buildings to choose a track.

  2. Horde condition

    A track can be tied to whether a horde is currently active, so the soundtrack reflects that event.

  3. Priority and continuation

    A higher-priority condition replaces the current track, while a playing track finishes unless interrupted.

  4. Track matching options

    Tracks can be picked by path word, modid namespace or exact song name, with Biome Beats support.

Compatibility

Latest build for each game version and loader.

No stable releases
Every published file is a beta or alpha build.
1.20.11.1.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Themed soundtracks in cities

Map makers can give a city or haunted building its own music without writing a separate script for each area.

Event music

Servers can switch to a tense track while a horde is active and return to the normal set afterward.

Who it’s for: Players who run Forge 1.20.1 with Biome Beats, and server owners or map makers who want music tied to places and events.

Questions

Does LostBeats need Biome Beats to work?

No. Biome Beats is supported as an optional integration, so biome-based tracks take part in the rules only when it is installed.

Which loaders can run LostBeats?

Only Forge. The mod has files for Forge 1.20.1 and no Fabric or NeoForge builds are published.

Does the server need LostBeats?

Yes. A server running it needs every connecting player to have it too.

In the catalog

LostBeats is one of 36,990 Utility mods on ModsFinder, and one of 14,575 Utility mods for Forge. 34,764 mods support Minecraft 1.20.1.

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What the author says

Examples: - ^.*:music.*$ will match all music tracks that contain the word "music" in the path - ^modid:.*$ will match all music tracks that are in the modid namespace - modid:song_name will match this song exactly Originally made for DeceasedCraft by request of TqLxQuanZ but can be used as a standalone.
Bawnorton, on the Modrinth page

Official listing

Owner
Bawnorton
Published
2026-08-14
Updated on Modrinth
2026-08-21
Facts verified
2026-10-15

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