ModsFinder

Lost Souls

by McJty

Lost Souls turns the buildings generated by The Lost Cities into harder encounters, with extra and stronger mobs that spawn inside them.

ForgeNeoForgeServer-side onlyMIT LicenseOpen source1.12 – 1.21.1

What it does

Lost Souls is an addon for The Lost Cities, which must be installed alongside it. Some of the buildings the Lost Cities generator creates can become haunted, and a haunted building spawns additional mobs, with strong vanilla mobs boosted in damage and health. The mobs keep spawning until the player clears the building, which the mod counts once a set number of points has been reached. Mob spawning ignores the light level, so lighting a building up does not stop the spawns.

The mod is server-side only: the server runs it, and players join without installing anything. It is configurable. Server owners can turn it off, choose which kinds of mobs appear, set how many spawn, and adjust the armor and weapons they carry and how strong they are. The source code and issue tracker are public, and the project is released under the MIT License, so it is open source. Files target Forge and NeoForge for 1.20.1 and 1.21.1, with builds covering 1.12 – 1.21.1 and the latest files dated 2026-08-13 and 2025-12-26.

Key features

  1. Haunted buildings

    A share of the Lost Cities buildings is marked as haunted, and those buildings take on the added challenge.

  2. Boosted vanilla mobs

    Strong vanilla mobs appear in haunted buildings with raised damage and health.

  3. Clearing threshold

    A building counts as cleared once a specific number of points is reached, and spawns stop there.

  4. Configurable spawns

    Mob types, spawn counts, armor and weapons can be set in the config, and the whole feature can be disabled.

Compatibility

Latest build for each game version and loader.

1.21.1Not available1.21-5.0.1
1.20.11.20-4.1.7Not available
1.19.31.19.3-3.0.1Not available
1.19.21.19-3.1.0Not available
1.18.21.18-2.0.5Not available
1.12.21.12-1.1.4Not available
1.12.11.12-1.1.1Not available
1.121.12-1.0.0Not available
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

The Lost CitiesAllows the player to play in an old abandoned city instead of the normal overworld
Required

Optional 1

The One ProbeTOP, a WAILA alternative that shows information about what you're looking at
Optional

How it compares

Full comparison

Lost River is a Lost Cities-style world option for Forge and NeoForge, running on client and server and released under the MIT License, with files for 1.20.1 – 1.21.1. Big Lost City covers Fabric, Forge and NeoForge for 1.20.1 – 26.1.2, runs on client and server, and is not open source. Lost Cities Modern Tweaks is server required with client optional, under the MIT License, for 1.20.1 – 26.2.

ModLoadersGame versionsEnvironmentUpdated
Lost SoulsForge and NeoForge1.12 – 1.21.1Server-side only2026-08-13
Lost RiverForge and NeoForge1.20.1 – 1.21.1Client and server2025-02-16
Big Lost CityFabric, Forge and NeoForge1.20.1 – 26.1.2Client and server2026-05-18
Lost Cities Modern TweaksFabric, Forge and NeoForge1.20.1 – 26.2Server required, client optional2026-09-13

Questions

Does Lost Souls need The Lost Cities?

Yes. The Lost Cities is a required dependency, and Lost Souls adds its haunted behavior to the buildings that generator creates.

Does Lost Souls have to be installed on the client?

No. The mod is server-side only, so the server runs it and players join without installing it.

Which loader should a server use for Lost Souls?

Forge and NeoForge are published, with the latest Forge file for 1.20.1 and the latest NeoForge file for 1.21.1 on the beta channel.

Can the difficulty of haunted buildings be changed?

Yes. The config controls which mobs spawn, how many appear, their armor and weapons, and whether the feature is disabled.

In the catalog

Lost Souls is one of 8,515 World generation mods on ModsFinder, and one of 5,058 World generation mods for Forge. 32,366 mods support Minecraft 1.21.1.

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What the author says

This mod is a simple but very configurable mod that is designed to work with The Lost Cities. It makes buildings a lot more challenging by spawning additional and stronger mobs in them. There is a big chance that a building is 'haunted'. If it is haunted then there very strong vanilla mobs will spawn (boosted for…
McJty, on the Modrinth page

Official listing

Owner
McJty
Published
2023-01-26
Updated on Modrinth
2026-08-13
Facts verified
2026-10-15

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