Link Encoder
by a0fefd
Link Encoder lets players who both run the mod send links that others see only as encoded text until they decode them, with Link Encoder installed on both ends.
What it does
When a message is sent, the mod intercepts it and encodes any link with Base64, so the text in transit looks like plain characters to someone who does not run the mod. When a message arrives from another user, the mod checks for Base64 encoded links and decodes them before the plaintext is handed back to the player. Decoded links are highlighted and underlined so they stand out as clickable.
Links that point to an image can be previewed: hovering the cursor over the link shows the linked picture. The mod recognises image URLs in both sent and received messages. Configuration is done through commands. Link Encoder is published for Fabric only, for the single version 26.1.2, and is released under the MIT License, so the code is open source.
The mod depends on Fabric API, which must be installed alongside it. Its environment is client-side only, so a server does not need the mod and players can join a server without installing it, though links are only readable between players who run it.
Key features
Base64 link encoding
Links in outgoing messages are converted to Base64 before they are sent to the chat.
Automatic decoding
Encoded links in incoming messages are decoded automatically before the text is shown to the player.
Highlighted links
Decoded links are underlined and highlighted so they stand out as clickable text in chat.
Image link preview
Hovering the cursor over a link that points to an image shows a preview of the linked picture.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Use cases
Private link sharing
Players who run the mod can share links that people without it cannot read in plain form.
Image links in chat
Players share pictures by URL and preview them by hovering the cursor over the link.
Who it’s for: Players and groups who want links in chat to be readable only by others who run the same mod. Server owners need nothing extra because the mod is client-side only.
How it compares
CursedAddons is a client-side only Fabric mod, open source under the GNU General Public License v3.0 or later, and its files cover 1.21.10 – 26.1.2. AdvancedLinks is open source under the GNU General Public License v3.0 only, and it targets Fabric, NeoForge and Quilt for 1.21 – 26.3, so it reaches more loaders than Link Encoder.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Link Encoder | Fabric | 26.1.2 | Client-side only | 2026-07-27 |
| CursedAddons | Fabric | 1.21.10 – 26.1.2 | Client-side only | 2026-05-14 |
| AdvancedLinks | Fabric, NeoForge and Quilt | 1.21 – 26.3 | Not published | 2026-07-12 |
Questions
Does Link Encoder need Fabric API?
Does the server need Link Encoder?
Can players without the mod read encoded links?
Which game version does Link Encoder support?
In the catalog
Link Encoder is one of 36,990 Utility mods on ModsFinder, and one of 25,772 Utility mods for Fabric. 15,189 mods support Minecraft 26.1.2.
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What the author says
Adds a message intercept that takes sent links and encodes them with Base64, alongside taking recieved B64 encoded text, checking if they are encoded links and then decoding them before handing the plaintext back to the user. The links that are handed to the user are highlighted and underlined to identify them, as…
Official listing
- Modrinth page
- modrinth.com/mod/link-encoder
- Owner
- a0fefd
- Published
- 2026-07-26
- Updated on Modrinth
- 2026-07-27
- Facts verified
- 2026-10-15