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Limit Far Spawn

by Gvoper

Limit Far Spawn is a Forge optimization mod that caps how far from the player mobs are allowed to spawn, measured in chunks.

ForgeClient and serverAll rights reserved1.20.1

What it does

Mobs spawn at a set distance from the player, and by default that distance is 8 chunks. Limit Far Spawn lets a server owner shorten it, down to 1 chunk or even 0 chunks, so fewer mobs are generated in the area around each player. The author describes the goal as stabilizing TPS and FPS in mob-heavy worlds, since fewer active spawns means less work for the server and the client.

The distance is chosen through a configuration file or a command, so changes can be made without restarting into a separate setup. The configuration also contains an ignored mobs list, for mobs that should keep their usual spawning behavior regardless of the limit. The mod is built for Forge on Minecraft 1.20.1 only and runs on client and server, so both the server and every player need it. Files are published under All rights reserved, which means the code is not open source.

Key features

  1. Adjustable spawn distance

    The maximum spawn distance can be set to any value in chunks, from 0 up to the default of 8.

  2. Zero-distance spawning

    Setting the distance to 0 stops mobs from spawning around the player, while setting it to 1 keeps them one chunk away.

  3. Command-based changes

    The limit can be chosen with a command as well as through the configuration file.

  4. Ignored mobs list

    The configuration lists mobs that are exempt from the limit so they keep their usual spawning.

Compatibility

Latest build for each game version and loader.

1.20.11.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Lagging mob-heavy worlds

Servers with many spawns near players can reduce the spawn radius to ease the load on the tick loop.

Custom spawning rules

Owners who want fewer mobs close to their players can tune the distance and exempt specific mobs.

Who it’s for: Server owners running Forge 1.20.1 who want to reduce mob spawns near players, and players who want a smoother client on the same server.

How it compares

Full comparison

Spawning control is server-side only and covers Forge 1.20.1 – 1.20.4 under the MIT License, but it is not open source. Spatial Difficulty requires the server and has an optional client side, is released under the MIT License and targets 1.20.1 only. ChunkLimiter is server-side only, open source under the MIT License and published for 1.16.5 – 1.20.1, which covers older versions than this mod.

ModLoadersGame versionsEnvironmentUpdated
Limit Far SpawnForge1.20.1Client and server2025-03-27
Spawning controlForge1.20.1 – 1.20.4Server-side only2025-03-25
Spatial DifficultyForge1.20.1Server required, client optional2025-03-27
ChunkLimiterForge1.16.5 – 1.20.1Server-side only2025-03-04

Questions

Does Limit Far Spawn need to be installed on the client?

Yes. A server running it needs every connecting player to have it too.

Which Minecraft version does Limit Far Spawn support?

Only 1.20.1. The latest Forge file, 1.0, was published on 2025-03-27 for that version.

How is the spawn distance changed?

The distance can be set through the configuration file or with a command, using a value in chunks.

Does Limit Far Spawn require any other mod?

No required dependency is listed for Forge.

In the catalog

Limit Far Spawn is one of 3,545 Optimization mods on ModsFinder, and one of 1,441 Optimization mods for Forge. 34,764 mods support Minecraft 1.20.1.

More from Gvoper

All projects

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What the author says

The mod is designed for optimization, mobs will not spawn further than you have limited. You choose the limit distance in chunks via the configuration or command. This should improve tps and stabilize fps.
Gvoper, on the Modrinth page

Official listing

Owner
Gvoper
Published
2025-03-27
Updated on Modrinth
2025-03-27
Facts verified
2026-10-15

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