Lifetime Stat Tracker
by ThatMasonGuy
Lifetime Stat Tracker keeps a player's Minecraft statistics across worlds, saves, Realms servers and resets, so totals do not disappear when a world is deleted.
What it does
Minecraft normally stores statistics per world, so a renamed, replaced or deleted world takes its history with it. Play time, deaths, distance travelled, jumps, mob kills and earned advancements are among the tracked values, and recipe messages are left out.
The mod is client required and server optional. It works in singleplayer, on LAN, on Realms and on multiplayer servers. An optional server install lets a Fabric server send a reliable world identity to the client, giving accurate per-world tracking on servers with resets or several worlds. Unmodded servers receive only safe server-level aggregate statistics, which avoids double counting, since the client has no view of how the server tells worlds apart. The code is licensed under the GNU Lesser General Public License v3.0 or later and is open source.
Key features
Lifetime totals
Statistics are kept across worlds, saves, Realms servers and resets instead of only per world.
Per-world and per-server breakdowns
Stats can be viewed separately for each world and each server, alongside the lifetime totals.
Advancement tracking
Earned advancements are counted, while recipe notifications are ignored to keep the record clean.
Manual correction tools
Tools are included for correcting ambiguous tracking on unmodded servers where the world cannot be identified.
Shared JSON storage
History is stored as JSON in a launcher-agnostic folder scoped to the player profile, so launchers can share it.
Gallery
Compatibility
Latest build for each game version and loader.
26.x4 of 4 versions with builds
1.21.x12 of 12 versions with builds
1.20.x7 of 7 versions with builds
This mod also publishes snapshot builds. Snapshots are not shown in the matrix.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
How it compares
PlayClock is client-side only, open source under the GNU General Public License v3.0 or later, and published for Fabric 1.21.11 – 26.1.2, so it does not track server-side identity. Player stats is server-side only under the MIT License, covering 1.21 – 26.3, and does not run on the client. LAN Operators is client-side only, open source under the MIT License, and covers 1.16 – 1.21.4, so it is limited to older versions.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Lifetime Stat Tracker | Fabric | 1.20 – 26.2 | Client required, server optional | 2026-06-24 |
| PlayClock | Fabric | 1.21.11 – 26.1.2 | Client-side only | 2026-06-15 |
| Player stats | Fabric | 1.21 – 26.3 | Server-side only | 2026-09-25 |
| LAN Operators | Fabric | 1.16 – 1.21.4 | Client-side only | 2024-12-29 |
Questions
Does Lifetime Stat Tracker need Fabric API?
Does a server need the mod installed?
Which game versions are supported?
In the catalog
Lifetime Stat Tracker is one of 8,016 Management mods on ModsFinder, and one of 5,930 Management mods for Fabric. 13,894 mods support Minecraft 26.2.
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What the author says
Lifetime Stat Tracker is a lightweight Fabric mod that keeps long-term player statistics across worlds, servers, Realms, deleted saves, and resets. Minecraft normally stores stats per world. If a world is renamed, replaced, deleted, or reset, that history can disappear. Lifetime Stat Tracker keeps a separate local…
Official listing
- Modrinth page
- modrinth.com/mod/lifetime-stat-tracker
- Owner
- ThatMasonGuy
- Published
- 2026-06-02
- Updated on Modrinth
- 2026-06-24
- Facts verified
- 2026-10-15
