lestx's Rarity Keep
by lestx
lestx's Rarity Keep lets a server decide which items survive death, letting rare gear and named items stay with the player while everything else drops as usual.
What it does
Vanilla offers only two extremes: keepInventory returns the whole inventory on death, and turning it off removes the risk completely. The mod sits between these, so dying still costs something without wiping out hours of building or a long trip. Rare gear, enchanted tools and any item with a custom name stay with the player by default, and each of these categories can be toggled on its own. Items that were renamed, re-lored, trimmed or otherwise customized are also kept, and server owners can add specific items by ID or item tag.
Rules are set once for the whole world or separately for each dimension, so the Nether can be harsher than the Overworld. Kept items return to their original inventory slots after respawn. The mod works with Trinkets, which means accessory slots are kept as well. Its settings are available in-game through a screen opened with Mod Menu. The server is the side that needs the mod; clients may install it too, and it is published for Fabric only, for 1.21.11 and 26.2, with 1.2.0+26.2 as the latest file, under the Creative Commons Attribution Non Commercial Share Alike 4.0 license. The code is not open source, though source code and an issue tracker are public.
Key features
Rarity-based keeping
Rare, epic and enchanted items are kept on death by default, and each rarity can be switched on or off individually.
Custom keep rules
Items can be kept by ID or item tag, and renamed, re-lored or trimmed items are kept as well.
Per-dimension rules
A single rule set applies everywhere, or each dimension can have its own separate rules.
Slot restoration
Kept items return to the inventory slots they came from, and accessory slots are supported through Trinkets.
In-game settings
Options are edited on a settings screen reachable through Mod Menu, without editing config files by hand.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
How it compares
Individual Keep Inventory (Updated) is open source under the MIT License, server-side only and published for 1.21.2 – 26.2 on Fabric. KIBNXP is server-side only, releases under CC0 1.0 Universal and targets 1.21.11 alone. Partial-Keep-Inventory covers 1.21.11 – 26.1.2 under the MIT License. Balanced KeepInventory covers 1.21 – 26.3 under All rights reserved, and TD-Rarity covers 1.21.4 – 26.3 under All rights reserved, but it is client-side only, so it differs in where it runs.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| lestx's Rarity Keep | Fabric | 1.21.11 – 26.2 | Server required, client optional | 2026-08-07 |
| Individual Keep Inventory (Updated) | Fabric | 1.21.2 – 26.2 | Server-side only | 2026-07-23 |
| KIBNXP | Fabric | 1.21.11 | Server-side only | 2026-08-07 |
| Partial-Keep-Inventory | Fabric | 1.21.11 – 26.1.2 | Server-side only | 2026-04-24 |
| Balanced KeepInventory | Fabric | 1.21 – 26.3 | Server-side only | 2026-09-17 |
| TD-Rarity | Fabric | 1.21.4 – 26.3 | Client-side only | 2026-10-03 |
Questions
Does the server need Rarity Keep installed?
Which Minecraft versions does Rarity Keep support?
Can Rarity Keep keep items from Trinkets accessory slots?
In the catalog
lestx's Rarity Keep is one of 4,058 Storage mods on ModsFinder, and one of 2,474 Storage mods for Fabric. 13,894 mods support Minecraft 26.2.
More from lestx
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What the author says
lestx's Rarity Keep lets you choose what you keep when you die. Rare gear, enchanted tools, or anything you name stays with you. Everything else drops the way it normally would. Vanilla only offers two extremes: lose your entire inventory, or turn on keepInventory and remove the risk completely. This mod sits between…
Official listing
- Modrinth page
- modrinth.com/mod/lestxs-rarity-keep
- Owner
- lestx
- Published
- 2026-01-22
- Updated on Modrinth
- 2026-08-07
- Facts verified
- 2026-10-15
