Custom Enchantments
by leoj_yt
Custom Enchantments gives players a set of new enchantments for tools, weapons, armor and boots on NeoForge, each with its own effect and level scaling.
What it does
The mod adds many custom enchantments that change how tools and weapons behave. Some are attached to specific items: one enhances axes so their damage grows with durability, another lets flint and steel act as a tool with a long cooldown, and a teleport enchantment sends the broken block's drops to the player's location when mining. Several effects are shared across weapon types, so the same enchantment can apply to swords, axes, pickaxes, shovels, hoes and maces.
Combat enchantments add status effects to whatever a weapon hits. Levitation, wither and poison can each be applied on a hit, and a frost effect surrounds the target with ice whose size depends on the enchantment level and briefly applies fatigue and slowness. Armor and boot enchantments grant speed while worn and higher resistance per armor piece, and a curse-repelling enchantment is included.
Custom Enchantments runs on client and server, so the server and every player need it. It is published for NeoForge only, for 1.21.1 and 1.21.8, with 1.0.1 for 1.21.8 as the latest file. The code is under the MIT License and is not open source.
Key features
Axe damage scaling
Axes gain damage that scales with the durability the item has, so sturdier axes hit harder.
Hit-based status effects
Weapons can apply levitation, wither or poison to anything they hit, with the chance tied to the enchantment level.
Frost ice shell
A frost enchantment surrounds the target with ice whose size depends on the level and briefly applies fatigue and slowness.
Sky-launching smash
Hitting a foe with an enchanted weapon knocks it upward into the air, and the effect has a long recharge that consumes a good deal of durability.
Armor and boot effects
Boots grant speed while worn, and armor enchantments raise resistance for each armor piece carrying them.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
How it compares
Astral Enchant is a NeoForge mod for 1.21.1 under the MIT License, open source and run on client and server. Fangs Enchantment is server-side only, not open source, released under All rights reserved and built for 1.21.4 – 1.21.5. Lunar Swords covers 1.21.1 – 1.21.8 on client and server under the Apache License 2.0 and is not open source.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Custom Enchantments | NeoForge | 1.21.1 – 1.21.8 | Client and server | 2026-04-05 |
| Astral Enchant | NeoForge | 1.21.1 | Client and server | 2026-08-24 |
| Fangs Enchantment | NeoForge | 1.21.4 – 1.21.5 | Server-side only | 2025-06-15 |
| Lunar Swords | NeoForge | 1.21.1 – 1.21.8 | Client and server | 2026-08-02 |
Questions
Does Custom Enchantments need to be installed on the server?
Which game versions does Custom Enchantments support?
Which items can take the custom enchantments?
In the catalog
Custom Enchantments is one of 17,631 Equipment mods on ModsFinder, and one of 7,420 Equipment mods for NeoForge. 17,695 mods support Minecraft 1.21.8.
More from leoj_yt
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What the author says
This mod adds many new custom enchantments to Minecraft! Smashing: - Max level: 3 - Can be used on axes - Smashes enemies and launches them into the sky. The damage of the axe scales with the amount of durability it currently has. It has a long cooldown and uses a lot of durability.
Official listing
- Modrinth page
- modrinth.com/mod/leojs-enchantments
- Owner
- leoj_yt
- Published
- 2026-03-17
- Updated on Modrinth
- 2026-04-05
- Facts verified
- 2026-10-15
