KubeJS TFMG
by Wolfieboy09
With KubeJS TFMG, server scripts can add and change recipes for the Create: The Factory Must Grow addon through KubeJS.
What it does
KubeJS TFMG connects KubeJS scripting to Create: The Factory Must Grow, so recipes added by the addon can be written and edited from KubeJS script files. Scripts can define the Create-style recipes that TFMG uses, including its industrial blasting processes, and KubeJS Create supplies the Create recipe types the scripts rely on. Example recipe actions are provided to show the syntax.
The mod requires Create: TFMG Community Edition, Create: The Factory Must Grow, KubeJS and KubeJS Create, and it is published for Forge and NeoForge. Files exist for 1.19.2, 1.20.1 and 1.21.1, with the latest Forge build 1.20.1-1.3.2 and the latest NeoForge build 1.21.1-1.2.1. Because the mod is installed on the server and the client alike, both sides need it. The license is custom and the code is not open source.
Key features
Recipe scripting for TFMG
KubeJS scripts can add, remove and modify recipes for the Factory Must Grow content.
Industrial blasting support
Scripts can write recipes for the industrial blasting processes introduced by the addon.
Create recipe integration
Create recipes created by the addon can be expressed through KubeJS Create's recipe types.
Example recipe actions
Example scripts show how recipe actions are written, giving a starting point for custom changes.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 2
Use cases
Pack customization
Modpack authors can rebalance TFMG machine recipes without writing a separate Java addon.
Server-side recipe changes
Server owners can change recipes through script files, so players receive the adjusted progression.
Who it’s for: The mod suits modpack makers and server owners who want to change Factory Must Grow recipes through scripts instead of code. It does not add new machines or items on its own.
How it compares
Create: TFMG Automation is NeoForge only, published for 1.21.1 under the MIT License, while KubeJS TFMG covers Forge and NeoForge across 1.19.2, 1.20.1 and 1.21.1. KubeJS EnderIO is server-side only, works on Forge and NeoForge for 1.20.1 – 1.21.1, and is under All rights reserved, so it runs without client installation. Chemica is open source under the MIT License and runs on both client and server for 1.20.1 – 1.21.1.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| KubeJS TFMG | Forge and NeoForge | 1.19.2 – 1.21.1 | Client and server | 2026-10-12 |
| Create: TFMG Automation | NeoForge | 1.21.1 | Client and server | 2026-01-05 |
| KubeJS EnderIO | Forge and NeoForge | 1.20.1 – 1.21.1 | Server-side only | 2026-03-11 |
| Chemica | Forge and NeoForge | 1.20.1 – 1.21.1 | Client and server | 2026-09-29 |
Questions
Does KubeJS TFMG need KubeJS Create?
Which loaders does KubeJS TFMG support?
Does the server need KubeJS TFMG?
In the catalog
KubeJS TFMG is one of 3,514 Library mods on ModsFinder, and one of 1,576 Library mods for Forge. 32,366 mods support Minecraft 1.21.1.
More from Wolfieboy09
Similar mods
What the author says
Create: TFMG integration for KubeJS. It allows you to create the current recipes: - Casting - Coking - Distillation - Industrial Blasting - Polarizing - Winding - Vats Remember: More features will be released in the future.
Official listing
- Modrinth page
- modrinth.com/mod/kubejs-tfmg
- Owner
- Wolfieboy09
- Published
- 2024-12-02
- Updated on Modrinth
- 2026-10-12
- Facts verified
- 2026-10-15
