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Blood Moon

by nugrevan

Blood Moon turns some nights into a red-sky event in which hostile mobs grow stronger, and it is installed on the server, with clients optional.

FabricForgeNeoForgeQuiltServer required, client optionalMIT License26.1 – 26.2

What it does

On a Blood Moon night a red glow appears over the horizon and hostile mobs spawn with boosted speed, resistance and attack, and some creepers gain nausea-inducing effects. More phantoms spawn during the event. The event occurs only 32 nights and can be set with the time command, and the event affects only the overworld. Players cannot sleep through a Blood Moon, so the challenge is to survive it, for example by hiding underground.

The mod replaces the full moon event with a unique one and adds moon essences that players collect from the Blood Moon, and throwing one on the ground gives more experience, similar to an enchanting bottle. Completing the challenge grants a reward. Blood Moon requires the Blood Moon ResourcePack, and it is distributed as a data pack version of the mod. Files are published for Fabric, Forge, NeoForge and Quilt for 26.2, and the mod is released under the MIT License, so it is not open source.

Key features

  1. Red-sky night events

    A red glow on the horizon marks a Blood Moon night, when the world becomes more dangerous.

  2. Boosted hostile mobs

    Hostile mobs are stronger during the event, with boosted speed, resistance and attack.

  3. Moon essences

    Players collect moon essences from the event and throw them on the ground for extra experience.

  4. Event reward

    Surviving the Blood Moon challenge grants a reward, and players cannot skip the night by sleeping.

Compatibility

Latest build for each game version and loader.

26.226.2+mod26.2+mod26.2+mod26.2+mod
26.1.226.1.x+mod26.1.x+mod26.1.x+mod26.1.x+mod
26.1.126.1.x+mod26.1.x+mod26.1.x+mod26.1.x+mod
26.126.1.x+mod26.1.x+mod26.1.x+mod26.1.x+mod
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

BM
Blood Moon ResourcePackSummary not published
Required

Use cases

Survival challenge

Players who want harder nights can set the event to occur on 32 nights and hide underground until it passes.

How it compares

Full comparison

Blood Night is a Fabric-only server mod for 26.2, released under All rights reserved and not open source. Horde Nights runs on Fabric, Forge, NeoForge and Quilt for 1.19 – 1.21.11, under All rights reserved. Enhanced Celestials is open source under the GNU Lesser General Public License v3.0 only and covers 1.19.2 – 1.21.1 with the client and server required.

ModLoadersGame versionsEnvironmentUpdated
Blood MoonFabric, Forge, NeoForge and Quilt26.1 – 26.2Server required, client optional2026-06-16
Blood NightFabric26.2Server required, client optional2026-07-11
Horde NightsFabric, Forge, NeoForge and Quilt1.19 – 1.21.11Server required, client optional2026-08-28
Enhanced CelestialsFabric, Forge, NeoForge and Quilt1.19.2 – 1.21.1Client and server2026-08-07

Questions

Does Blood Moon require another mod?

Yes. Blood Moon ResourcePack is required, and it must be installed alongside Blood Moon.

Does Blood Moon have to be installed on the client?

No. Server owners install it, and players can join with or without it.

Which loaders does Blood Moon support?

Blood Moon has files for Fabric, Forge, NeoForge and Quilt, all for 26.2.

In the catalog

Blood Moon is one of 7,216 Magic mods on ModsFinder, and one of 3,630 Magic mods for Fabric. 13,894 mods support Minecraft 26.2.

More from nugrevan

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What the author says

Every 4 full moon is replaced by a unique event: the Blood Moon Blood Moons occur only every 32 nights, but you can use "/time set minecraft:blood_moon" to get a Blood Moon!
nugrevan, on the Modrinth page

Official listing

Owner
nugrevan
Published
2026-04-23
Updated on Modrinth
2026-06-16
Facts verified
2026-10-15

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