KarmaCore
by raylix2
KarmaCore tracks a karma score for each player, rising with PvP victories and falling with defeats, with effects and rewards tied to score levels.
What it does
Each player starts at a configurable base value, and a victory over another player adds to the score while a defeat subtracts from it. A player who keeps defeating the same opponent triggers a cooldown of 300 seconds before that repeat counts. Five configurable default levels attach effects such as Speed or Slowness to the score, and each level's reward is granted once by default, which prevents repeated reward farming. Administrators can turn repeated rewards on in the configuration.
The mod includes a revenge system: a defeated player can be marked as a target, which gives a bonus when that target is beaten later and gives the defeated player a reason to return. Karma items reward players through the same score levels. The karma command, with the alias k, handles set, add, remove, reset, reload and giveitem actions, and it respects permissions when suggesting completions. KarmaCore requires Fabric API on Fabric. It is published for Fabric, Forge and NeoForge and for the Paper and Spigot server platforms, across builds for 1.19 – 26.3. The code is all rights reserved and is not open source.
Key features
Karma score per player
Victories raise a player's karma and defeats lower it, with thresholds that set which level applies.
Configurable score levels
Five default levels can be adjusted, each with its own positive or negative effects and rewards.
Revenge targets
A player defeated by another can be set as a revenge target, adding a bonus to a later victory over the same player.
Anti-farm controls
A cooldown of 300 seconds applies to repeated victories over the same player, and item rewards persist across restarts.
Karma command
The karma command shows score, level, progress and recent changes, and admin actions include set, add, remove, reset, reload and giveitem.
Compatibility
Latest build for each game version and loader.
1.21.x5 of 5 versions with builds
1.20.x7 of 7 versions with builds
1.19.x5 of 5 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Use cases
Who it’s for: Server owners who run PvP and want a score system with rewards, and players who want to track their standing and pursue revenge on earlier opponents.
Questions
Does KarmaCore need Fabric API?
Can KarmaCore run on a Spigot or Paper server?
Are level rewards given repeatedly?
In the catalog
KarmaCore is one of 7,216 Magic mods on ModsFinder, and one of 3,630 Magic mods for Fabric. 8,071 mods support Minecraft 26.3.
More from raylix2
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What the author says
PvP victories increase your Karma; defeats lower it. Five configurable default levels turn that score into effects and rewards. Revenge gives defeated players a reason to return. The repaired Bukkit plugin retains its player inventory GUI, configurable levels, positive/negative effects, revenge, Karma items and…
Official listing
- Modrinth page
- modrinth.com/mod/karmacore
- Owner
- raylix2
- Published
- 2026-08-21
- Updated on Modrinth
- 2026-10-15
- Facts verified
- 2026-10-15
