ModsFinder

Famine

by jqsx

Famine is a Fabric hardcore mod for 1.20.1 that makes food and hunger harder to manage, from faster exhaustion to natural regeneration being switched off.

FabricClient and serverAll rights reserved1.20.1

What it does

Famine changes how the player's hunger bar behaves. Exhaustion builds up faster, so food runs out sooner, and the mod lowers the saturation a food item provides. Natural regeneration is disabled through a game rule, which means health must come from eating and from the new Bandage item instead. Eating uncooked meat brings on nausea, poison and hunger, while a cooked beef is treated as equivalent to eating an apple.

The author describes the mod as a hardcore option suited to modpack progression and group play, and says it works alongside food and automation mods. Its encounters are adjusted too: skeletons shoot at a fixed interval of 15 ticks regardless of difficulty. Files are published for Fabric on 1.20.1 only, with the latest being version 5, released on 2026-07-15, and the mod is licensed under All rights reserved, so it is not open source. Only the server and players who join it need the mod, since the environment is client and server.

Key features

  1. Faster exhaustion

    Exhaustion accumulates more quickly, so the hunger bar drains sooner and food has to be eaten more often.

  2. Weaker food saturation

    Food items restore less saturation than in vanilla, which shortens how long a meal keeps the player fed.

  3. Bandage for early health

    A new Bandage item restores health early in the game, when natural regeneration is switched off.

  4. Raw meat penalties

    Eating uncooked meat applies nausea, poison and hunger effects, pushing players toward cooking their food.

  5. Fixed skeleton fire rate

    Skeletons shoot every 15 ticks at every difficulty level, so their attack pace stays the same across worlds.

Compatibility

Latest build for each game version and loader.

1.20.15
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Who it’s for: Players and server owners who run Fabric 1.20.1 modpacks and want hunger and healing to stay a constant concern during hardcore play, alongside food and automation mods.

How it compares

Full comparison

Healthy Food is an open source Fabric mod under the MIT License for 1.20.1, and it is client and server, so both sides need it. HealthNFoodTweaker is open source under the MIT License for 1.20.1 and runs server-side only, so players join without installing it. Famine is not open source and is released under All rights reserved, and it is client and server like Healthy Food.

ModLoadersGame versionsEnvironmentUpdated
FamineFabric1.20.1Client and server2026-07-15
Healthy FoodFabric1.20.1Client and server2025-03-20
HealthNFoodTweakerFabric1.20.1Server-side only2025-06-10

Questions

Does Famine need Fabric API?

The catalog lists Fabric as the only loader, and the Fabric file targets 1.20.1. Check the mod's own requirements before installing it.

Does the server need Famine if players have it?

Yes. Both the server and every player must run the mod, since the environment is client and server.

Can Famine be paired with other modpack mods?

The author notes it suits modpacks that enforce progression and encourage group play, and that it works alongside food and automation mods.

In the catalog

Famine is one of 6,151 Food mods on ModsFinder, and one of 2,715 Food mods for Fabric. 34,764 mods support Minecraft 1.20.1.

More from jqsx

All projects

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What the author says

This is a hardcore mod that I put together for my modpack in order to enforce progression and encourage collaboration in a multiplayer experience. The mod is meant to be combined with mods such as Create and Farmer's delight.
jqsx, on the Modrinth page

Official listing

Owner
jqsx
Published
2025-01-25
Updated on Modrinth
2026-07-15
Facts verified
2026-10-15

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