Item attributes and changer
by Jack_Rabit
Item Attributes lets players and server admins customize vanilla and modded items by spending XP levels on their attributes, effects and Flux Cores.
What it does
Effects can also be attached: vanilla and modded potion effects that trigger while the item is held, worn or used to hit. Every change is stored in the item's own NBT data, so the item keeps its settings, and new items and blocks added by other mods can be customized the same way.
Rank is tracked by RankUtil, which counts how many real modifications an item has received across its Damage, Speed, Range and Armor attributes, plus one per Hold, Armor and Hit effect. Reaching the SSS rank for the first time gives the item a random Flux Core from the pool that fits its type: weapon cores for weapons and tools, armor cores for armor pieces. Only one weapon core can be active per item, and the Godfather core exists once per server.
Item Attributes runs on Forge for 1.20.1 – 1.20.6 and is needed on both the client and the server. Costs are priced in XP levels and can be tuned in one config file: the base cost per attribute, a global multiplier that defaults to 2x, the cost of specific Flux Cores, an optional cap on any single modification, and terrain destruction. The mod is released under All rights reserved, so it is not open source.
Key features
Exact attribute values
Damage, attack speed, attack range and armor can be set to a chosen number instead of the item's default.
Attached effects
Vanilla and modded potion effects can be attached to an item and trigger while it is held, worn or used to hit.
Flux Cores
Each Flux Core gives an item a unique passive ability or effect, granted once an item reaches the SSS rank.
Cost scaling
Modification costs grow with the requested value, and rolling a random core costs less than choosing a specific one.
Per-item storage
Every change is written into the item's own data, so modified items keep their settings after being moved or stored.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
How it compares
Ability Weapon is client-side only and open source under the GNU General Public License v3.0 only, published for 1.20.1, so it adds nothing on a server. Mo-Max's Better Copper Armor runs on client and server under the MIT License for 1.20.1, and its content is limited to copper armor rather than attribute changes on any item.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Item attributes and changer | Forge | 1.20.1 – 1.20.6 | Client and server | 2026-08-08 |
| Ability Weapon | Forge | 1.20.1 | Client-side only | 2024-07-07 |
| Mo-Max's Better Copper Armor | Forge | 1.20.1 | Client and server | 2023-10-08 |
Questions
Does Item Attributes need to be installed on the server?
Which game versions does Item Attributes support?
How are modifications paid for?
In the catalog
Item attributes and changer is one of 17,631 Equipment mods on ModsFinder, and one of 9,216 Equipment mods for Forge. 11,154 mods support Minecraft 1.20.6.
Similar mods
What the author says
Item Attributes lets players (and admins) customize any item — vanilla or modded — using XP levels as currency. Everything is stored in the item's own NBT, so no new items, blocks, or recipes are added; a plain diamond sword or leather boots can become a build-defining piece of gear. Everything is priced in XP…
Official listing
- Modrinth page
- modrinth.com/mod/item-attributes-and-changer
- Owner
- Jack_Rabit
- Published
- 2026-07-22
- Updated on Modrinth
- 2026-08-08
- Facts verified
- 2026-10-15
