Irons Spells 'n Spellbooks Restrictions
by Relimer
Irons Spells 'n Spellbooks Restrictions limits how quickly spells can be learned, so school magic gets stronger over time instead of all at once.
What it does
The mod is built on Iron's Spells 'n Spellbooks, which must be installed alongside it. Players learn spells from school magic, and this add-on controls which of them can be learned and when. Spells can require learning before use, and some require the player to reach a certain rarity first. The goal is to make spells less overpowered early in a game without intruding on normal play.
Each modded school can receive its own manuscript, and a cheaper manuscript lets a player learn a random spell. The restrictions work in the same way as the existing Eldritch spell restrictions, which take much longer to reach. Modpack makers can remove loot tables so a spell is only obtained through the learnSpell command. Every player and the server need a copy of the mod. Files are published for Forge and NeoForge, covering 1.20.1 and 1.21.1, with 1.21.8 also listed among the supported game versions, under All rights reserved.
Key features
Spell learning requirements
Spells can be locked until the player has learned them, so progress is required before casting.
Rarity gating
Some spells require players to reach a certain rarity before they can be learned.
Per-school manuscripts
Modded schools can each receive a manuscript that teaches their own spells.
Cheaper random manuscript
A lower-cost manuscript teaches a random spell, giving an alternative route to new spells.
Gallery
Compatibility
Latest build for each game version and loader.
1.21.x8 of 8 versions with builds
1.20.x1 of 1 version with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Use cases
Early-game balance
Server owners can hold back strong spells so early progress takes more time before they become available.
Modpack loot control
Pack makers can remove spell loot tables and grant spells only through the learnSpell command.
Who it’s for: Players who run Iron's Spells 'n Spellbooks and want spells to become available more gradually, and server owners or modpack makers who want to control where spells come from.
Questions
Does Irons Spells 'n Spellbooks Restrictions need Iron's Spells 'n Spellbooks?
Does the server need the mod?
Which loaders and versions are available?
In the catalog
Irons Spells 'n Spellbooks Restrictions is one of 7,216 Magic mods on ModsFinder, and one of 3,927 Magic mods for Forge. 17,695 mods support Minecraft 1.21.8.
Similar mods
What the author says
The goal of this mod is to provide users with a non-intrusive way to make spells less op in the early game of Iron's Spells 'n Spellbooks Well this mod is for you! By restricting the spells in the same way Eldritch spells are restricted, it takes a lot longer to get the powerful spells, AND modpack makers can remove…
Official listing
- Owner
- Relimer
- Published
- 2025-08-18
- Updated on Modrinth
- 2026-07-17
- Facts verified
- 2026-10-15
