Interaction Manager
by bejker123
Interaction Manager lets players switch off certain block, item and mob interactions, and it is a Fabric client mod for 1.21 – 1.21.8.
What it does
The mod is a client-side option screen for customizing how the game handles interactions with blocks, mobs and items. Each interaction can be toggled on or off, and the default vanilla behavior stays in place until a player changes an option. Its stated aim is to smooth play for players who find some vanilla interactions annoying or unnecessary, and to reduce accidental actions.
Settings sit in the game's Interactions menu under Options. Installing Mod Menu hides the Interactions button by default, and a Mod Menu setting shows it. Fabric API is required, and Mod Menu and Simply Dual Wielding are optional companions. The mod is published for Fabric across nine release versions, with 1.8.3+1.21.6 for 1.21.8 as the latest file, and it is released under the MIT License. The code is open source, and the source and issue tracker are public.
Key features
Interaction toggles
Options for blocks, mobs and items can each be turned on or off, so unwanted actions can be disabled.
Player and mob attacks
Attacks on players, hostile mobs, passive mobs and villagers can be switched off individually.
Vehicles and pets
Attacks on vehicles and pets can be blocked, and sweeping-edge protection covers accidental area hits.
Interactions menu
The toggles are gathered in one searchable screen, with a search feature modeled on item-lookup screens in other games.
Gallery
Compatibility
Latest build for each game version and loader.
1.21.x9 of 9 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Optional 2
Use cases
Avoiding accidental hits
A player who often damages pets, villagers or vehicles by mistake can disable those attacks in the Interactions menu.
Trimming unwanted interactions
A player who finds certain block or item interactions unnecessary can switch them off while keeping the rest of vanilla behavior.
Who it’s for: Players who want fewer accidental attacks or want certain vanilla interactions turned off. It suits single-player and multiplayer clients, since it changes only the local game.
How it compares
Advanced GUI Manager is a Fabric mod for 1.21.1 – 26.2 that uses the client and server environment and is released under the MIT License, but it is not open source. Ingame Mod Manager is a Fabric client-side mod for 1.21.11 under the MIT License, and it is not open source either. Interaction Manager covers only 1.21 – 1.21.8, so players on later versions should look at the other two.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Interaction Manager | Fabric | 1.21 – 1.21.8 | Client-side only | 2025-07-26 |
| Advanced GUI Manager | Fabric | 1.21.1 – 26.2 | Client and server | 2026-07-20 |
| Ingame Mod Manager | Fabric | 1.21.11 | Client-side only | 2026-06-19 |
Questions
Does Interaction Manager need Fabric API?
Does the server need Interaction Manager?
Why is the Interactions button missing after installing Mod Menu?
In the catalog
Interaction Manager is one of 8,016 Management mods on ModsFinder, and one of 5,930 Management mods for Fabric. 17,695 mods support Minecraft 1.21.8.
More from bejker123
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What the author says
Interaction Manager is a client side mod allowing you to toggle certain block, item and mob interactions. This mod aims to streamline the player experience, as some may find many vanilla features annoying or unnecessary. By default, vanilla behavior is preserved. These options are easily found in the in game…
Official listing
- Modrinth page
- modrinth.com/mod/interaction-manager
- Owner
- bejker123
- Published
- 2025-01-25
- Updated on Modrinth
- 2025-07-26
- Facts verified
- 2026-10-15
