ImmersiveThunder-Forged
by bludos
With ImmersiveThunder-Forged installed, lightning strikes sound different depending on how far away they hit, from loud close cracks to distant rumbling.
What it does
The Forge port of ImmersiveThunder replaces the vanilla lightning sounds with custom thunder that depends on the distance between the player and each strike. The mod calculates that distance in real time and plays a matching sound: close strikes within 0 to 64 blocks are loud and intense, medium strikes from 64 to 192 blocks are more moderate, and far strikes beyond 192 blocks come across as a distant rumble. The replacement is made through mixins.
The mod is a port of the original Fabric ImmersiveThunder for Forge 1.20.1, and the original author's concept and sound work are credited. It is open source under the MIT License, with source code and an issue tracker available. Because it is client-side only, a server does not need it and players join without installing anything on the server side. No configuration is needed; a player installs it and the thunderstorms sound realistic.
Key features
Distance-based thunder sounds
Lightning sounds change with the distance to the strike, using separate close, medium and far ranges.
Sound variety
Three close, four medium and three far variations are used, so repeated storms do not play identical audio.
Real-time distance check
The distance from the player to each strike is measured as it happens, and the matching sound plays immediately.
Vanilla lightning replacement
Mixins swap the default lightning sounds for the custom set without a separate resource pack.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Who it’s for: Players who want more realistic thunderstorms in single-player or on multiplayer servers that allow client mods. The mod is meant for players who notice how sound changes with distance. It pairs well with Sound Physics Remastered for added reverb, according to the author.
How it compares
ImmersiveThunder: Reforged is also client-side only and open source under the MIT License, but it targets 1.21 – 26.3 on Fabric, Forge and NeoForge. Delayed Thunder works on Forge for 1.20.1 – 1.20.6, but it is client and server and is not open source. Distant thunders covers Fabric, Forge and NeoForge for 1.18.2 – 26.2 and is client-side only under the MIT License.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| ImmersiveThunder-Forged | Forge | 1.20.1 | Client-side only | 2026-02-09 |
| ImmersiveThunder: Reforged | Fabric, Forge and NeoForge | 1.21 – 26.3 | Client-side only | 2026-10-07 |
| Delayed Thunder | Forge | 1.20.1 – 1.20.6 | Client and server | 2024-10-29 |
| Distant thunders | Fabric, Forge and NeoForge | 1.18.2 – 26.2 | Client-side only | 2026-07-25 |
Questions
Does ImmersiveThunder-Forged need a server install?
Which Minecraft version does ImmersiveThunder-Forged support?
Is any other mod required for ImmersiveThunder-Forged?
In the catalog
ImmersiveThunder-Forged is one of 8,499 Technology mods on ModsFinder, and one of 4,122 Technology mods for Forge. 34,764 mods support Minecraft 1.20.1.
Similar mods
What the author says
A Forge port of the popular Fabric mod that adds realistic and dynamic thunder sounds to Minecraft based on the player's distance from lightning strikes. For the best experience, pair ImmersiveThunder with: - Sound Physics Remastered - Adds realistic sound physics and reverb
Official listing
- Modrinth page
- modrinth.com/mod/immersivethunderforged
- Owner
- bludos
- Published
- 2026-02-08
- Updated on Modrinth
- 2026-02-09
- Facts verified
- 2026-10-15
