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Hollow Steve [HORROR]

by Zynwro

Hollow Steve is a Fabric, Forge and NeoForge horror boss mod in which a stalking entity hunts the player through a ten-victory campaign.

FabricForgeNeoForgeClient and serverAll rights reserved1.20 – 26.3

What it does

The campaign is split into five stages, named Stalker, Intruder, Hunter, Predator and Final, and each stage holds two encounters. Escaping, dying or losing resets progress, and each defeat makes the next encounter harder. Early encounters teach players to recognize his presence, while later ones bring stronger attacks, faster pursuit and searches that flank from several directions.

Hunts happen only in the Overworld, and once the campaign is underway, night-time rounds are added. Peaceful difficulty stops active hunts. The mod needs Fabric API on Fabric and Geckolib on every loader, and it runs on client and server, so the server and every player need it. Files cover 21 release versions, 1.20 – 26.3, and are released under All rights reserved, so the code is not open source.

Key features

  1. Five-stage campaign

    Ten victories are needed across five stages, and the entity grows more persistent with each round.

  2. Tracking and search behavior

    He moves in view of the player, investigates the last known position and reacts to sprinting or breaking line of sight.

  3. Dodge-based combat

    Heavy strikes can be dodged or blocked, and solid obstacles stop melee contact from repeating damage.

  4. Horror atmosphere

    Sudden appearances, breathing, heartbeat sounds, darkness, particles and a persistent boss bar build the tension.

  5. Shared campaign rewards

    Participating players earn their own supplies, and final victory awards enchanted diamond equipment and a Totem of Undying trophy.

Compatibility

Latest build for each game version and loader.

26.x4 of 4 versions with builds
26.34.1.04.1.04.1.0
26.24.1.04.1.04.1.0
26.1.24.1.04.1.04.1.0
26.14.1.0Not available4.1.0
1.21.x10 of 10 versions with builds
1.21.114.1.04.1.04.1.0
1.21.104.1.04.1.04.1.0
1.21.84.1.04.1.04.1.0
1.21.74.1.04.1.04.1.0
1.21.64.1.04.1.04.1.0
1.21.54.1.04.1.04.1.0
1.21.44.1.04.1.04.1.0
1.21.34.1.04.1.04.1.0
1.21.14.1.04.1.04.1.0
1.214.1.04.1.04.1.0
1.20.x7 of 7 versions with builds
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 2

Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required
GeckolibA 3D animation library for entities, blocks, items, armor, and more!
Required

How it compares

Full comparison

Horror Faces is a Forge and NeoForge mod for 1.20.1 – 1.21.4, running on client and server, under All rights reserved. Undead Steve covers 1.20.1 – 1.21.1 on Forge and NeoForge, with a custom license. I AM STEVE! is a NeoForge mod for 1.21.1 that is server-side only and released under the MIT License.

ModLoadersGame versionsEnvironmentUpdated
Hollow Steve [HORROR]Fabric, Forge and NeoForge1.20 – 26.3Client and server2026-10-14
Horror FacesForge and NeoForge1.20.1 – 1.21.4Client and server2026-05-03
Undead SteveForge and NeoForge1.20.1 – 1.21.1Client and server2026-08-02
I AM STEVE!NeoForge1.21.1Server-side only2024-09-22

Questions

Does Hollow Steve need Geckolib?

Yes. Geckolib is a required dependency on every loader, alongside Fabric API on Fabric.

Must the server run Hollow Steve too?

Yes. Every player and the server need a copy of the mod.

Why does the campaign reset?

Escaping, dying or losing the campaign resets its progress, so the ten victories must be earned again from the first stage.

In the catalog

Hollow Steve [HORROR] is one of 7,555 Cursed mods on ModsFinder, and one of 4,235 Cursed mods for Fabric. 8,071 mods support Minecraft 26.3.

More from Zynwro

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What the author says

Hollow Steve follows a ten-victory campaign across five stages, with two encounters per stage: Stalker, Intruder, Hunter, Predator, and Final. Defeat him ten times to end the campaign. Escaping does not count as a victory, and dying does not reset campaign progress. Early encounters teach you to recognize his…
Zynwro, on the Modrinth page

Official listing

Owner
Zynwro
Published
2026-06-18
Updated on Modrinth
2026-10-14
Facts verified
2026-10-15

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