ModsFinder

Hollow Knight Origin

by DrMine1

Hollow Knight Origin lets a player take on the role of a character whose health, combat and movement rules are reshaped after the Team Cherry game.

FabricServer required, client optionalMIT License1.20.1 – 1.21.1

What it does

Choosing this origin changes how the character takes damage and heals. Falling does not hurt, and natural regeneration is turned off, though hunger still drains. Hearts are replaced by masks, and each hit removes one mask no matter how strong the attack is. Resting in a bed restores the masks.

Combat follows the game closely. Striking an enemy makes the player bounce back, and a strong hit deals only 6 damage. Spells charge a soul meter by hitting enemies, and a dedicated soul key uses that meter to heal one mask. The Mothwing Cloak and a quick forward dash add to movement. The mod needs Pehkui on Fabric, and the server runs it while players may add it on the client.

Files target Fabric only and cover 1.20.1 and 1.21.1, with v3 for 1.21.1 as the latest build. The project is released under the MIT License and is not open source. A data pack version is also available for servers.

Key features

  1. Masks replace hearts

    Each hit removes one mask, regardless of the damage dealt, so health is tracked in masks rather than hearts.

  2. Fall damage immunity

    The character takes no damage from falling, matching movement in the original game.

  3. Soul healing

    Hitting enemies fills the soul meter, and a soul key spends it to restore one mask.

  4. Mothwing Cloak and dash

    A Mothwing Cloak and a forward dash, triggered by a secondary key, change how the character crosses terrain.

Compatibility

Latest build for each game version and loader.

1.21.1v3
1.20.13.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

PehkuiLets you change the size of most entities, shrinking their scale smaller or growing them larger
Required

Use cases

Playing as a Knight

Players who want a Knight-style run with a mask-based health system and soul healing use the origin as the starting point.

Server adventure maps

Server owners can add the origin to an adventure setup, since only the server must run it and players can join without it.

How it compares

Full comparison

Mythic Charms is a Fabric mod for 1.20.1 – 1.21.1, licensed under the GNU General Public License v3.0 only and open source, and it runs on both client and server. Aspids Origins uses Fabric and Forge for 1.20 – 1.20.1 under the CC0 1.0 Universal license, is not open source, and needs only the server. Spirit Wolf Origin Datapack is a server-side data pack for 1.19 – 1.20.1 under the BSD 2-Clause License.

ModLoadersGame versionsEnvironmentUpdated
Hollow Knight OriginFabric1.20.1 – 1.21.1Server required, client optional2026-09-24
Mythic CharmsFabric1.20.1 – 1.21.1Client and server2026-08-25
Aspids OriginsFabric and Forge1.20 – 1.20.1Server required, client optional2026-08-28
Spirit Wolf Origin DatapackFabric1.19 – 1.20.1Server required, client optional2024-08-15

Questions

Does Hollow Knight Origin need Pehkui?

Yes. Pehkui is a required dependency and must be installed alongside the mod on Fabric.

Does a player need the mod installed to join a server?

No. It is required on the server and optional for players.

Which game versions have files?

Files exist for 1.20.1 and 1.21.1, and the latest Fabric build is v3 for 1.21.1.

In the catalog

Hollow Knight Origin is one of 7,216 Magic mods on ModsFinder, and one of 3,630 Magic mods for Fabric. 32,366 mods support Minecraft 1.21.1.

Similar mods

Official listing

Owner
DrMine1
Published
2024-09-15
Updated on Modrinth
2026-09-24
Facts verified
2026-10-15

Tags