ModsFinder

Hazards!

by McJty

Hazards! adds configurable bad effects to the world, so rain, sunlight and polluted areas can deal damage or apply potion effects to players, villagers and animals.

ForgeClient and serverMIT LicenseOpen source1.16.5 – 1.18.2

What it does

Modpack makers mostly use it to add challenge to a world. Rain can be made deadly, sunlight can burn, and selected areas can be marked as polluted. Each hazard is tuned separately, and damage can be straight damage, potion effects, or both. Passive animals and villagers can also be set to suffer from the same effects.

Radiation is controlled per dimension, so one world can have a dangerous Nether while the Overworld stays calm. A radiation monitor shows how strong the exposure is at the player's position. Armor can be configured to protect against specific hazards, which lets a pack pair the challenge with its own gear progression.

The mod is open source under the MIT License and runs on Forge for 1.16.5 and 1.18.2 only. Installation covers the server and each player's game. The latest Forge file is 1.18-1.0.0 for 1.18.2, a beta release from 2023-01-26, and no later build has been published.

Key features

  1. Deadly rain

    Rain can be set to damage players or apply potion effects while they stand in it outdoors.

  2. Radiation per dimension

    The radiation level is set for each dimension, so hazards can differ between the Overworld, Nether and End.

  3. Radiation monitor

    A monitor shows the current radiation exposure, so a player can tell how much danger they are in.

  4. Hazards for mobs

    Villagers and passive animals can be made to suffer from the same bad effects as players.

  5. Configurable armor

    Armor can be set to resist particular hazards, letting pack makers tie protection to specific items.

Compatibility

Latest build for each game version and loader.

No stable releases
Every published file is a beta or alpha build.
1.18.21.18-1.0.0
1.16.51.16-0.0.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Who it’s for: Modpack makers who want to add challenge to a world without writing code, and server owners running a shared survival pack who need the same hazard rules for every player.

How it compares

Full comparison

Origins: Accessibilities is open source under the MIT License, runs on Forge for 1.16.5 – 1.19.2 and is client and server, so it covers a different set of accessibility changes rather than world hazards. Solar Hardcore is for 1.16.5 only, is client and server, and is published under All rights reserved, so it is not open source. Old not bad is open source under the MIT License, targets 1.20.1 only, and is server-side only, so players join without installing it.

ModLoadersGame versionsEnvironmentUpdated
Hazards!Forge1.16.5 – 1.18.2Client and server2023-01-26
Origins: AccessibilitiesForge1.16.5 – 1.19.2Client and server2023-08-06
Solar HardcoreForge1.16.5Client and server2024-08-19
Old not badForge1.20.1Server-side only2025-05-25

Questions

Does Hazards! need to be installed on the server?

Yes. Servers that run it need every player to install it too.

Which versions of Minecraft does Hazards! support?

Forge files exist for 1.16.5 and 1.18.2. The latest file is 1.18-1.0.0 for 1.18.2, published on 2023-01-26 in the beta channel.

Can hazards be different in each dimension?

Yes. Radiation is controlled per dimension, so the Overworld, Nether and End can each have their own level.

In the catalog

Hazards! is one of 19,031 Adventure mods on ModsFinder, and one of 10,478 Adventure mods for Forge. 9,044 mods support Minecraft 1.18.2.

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Official listing

Owner
McJty
Published
2023-01-26
Updated on Modrinth
2023-01-26
Facts verified
2026-10-15

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