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Haunted Sounds

by nothurn

Haunted Sounds plays ambient spooky noises such as creaking doors, shifting chest lids and wind through caves, timed to the player's surroundings.

ForgeNeoForgeClient and serverAll rights reserved1.19.2 – 1.21.1

What it does

The mod triggers single environmental sounds at random spots and intervals, drawn from a set that includes doors, chests, barrels, trapdoors, gates, levers and cave-ambience bursts. Each sound fires only when it fits the place the player stands, so a gate creaks only when a real gate is nearby and cave ambience plays only when the player is underground with open sky above. If nothing nearby matches, the mod stays quiet instead of playing something that could not be real.

Several options control the effect: a toggle for the whole mod, minimum and maximum intervals between triggers, the radius within which events can occur, an overall volume, and a separate switch for each individual sound. Some sounds are broadcast so that everyone nearby hears the same moment. Haunted Sounds is published for Forge and NeoForge for 1.19.2 – 1.21.1, and it runs on client and server, so both the server and every player need it. The license is All rights reserved, so the code is not open source.

Key features

  1. Context-matched sounds

    Each sound is chosen from what stands near the player, so audio reflects the surroundings instead of playing at random.

  2. Underground detection

    Cave ambience plays only when the player is genuinely underground with sky above, never on the surface.

  3. Adjustable timing

    Minimum and maximum intervals between triggers, and the radius for events, can be set to shape how often sounds occur.

  4. Per-sound toggles

    Each individual sound can be switched off on its own, along with the overall volume and the mod itself.

  5. Shared moments

    Some sounds are broadcast to anyone nearby, so players standing together hear the same event at the same time.

Compatibility

Latest build for each game version and loader.

1.21.1Not available1.0.1
1.20.11.0.1Not available
1.19.21.0.1Not available
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Atmosphere in survival worlds

Players who want quiet unease in a survival world can let the sounds fire through normal exploration and building.

Tuning for a server

Server owners can lower the volume, lengthen the intervals or disable single sounds to fit their community.

Who it’s for: Players who want subtle environmental audio in survival worlds, and server owners who want shared ambient sounds for groups playing together.

Questions

Does Haunted Sounds need to be installed on the server?

Yes. Installation covers the server and each player's game.

Which loaders does Haunted Sounds support?

Forge and NeoForge. The latest Forge file is 1.0.1 for 1.20.1, and the latest NeoForge file is 1.0.1 for 1.21.1.

Can individual sounds be turned off?

Yes. Each sound can be switched off separately, and the whole mod can be disabled with one option.

In the catalog

Haunted Sounds is one of 7,555 Cursed mods on ModsFinder, and one of 3,426 Cursed mods for Forge. 32,366 mods support Minecraft 1.21.1.

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What the author says

A door creaks somewhere close. A chest lid shifts. Wind moves through a cave that has no wind. Nothing caused it. Plays a single environmental sound — door, chest, barrel, trapdoor, gate, lever, or a cave-ambience burst — from a random spot near you, at random intervals.
nothurn, on the Modrinth page

Official listing

Owner
nothurn
Published
2026-07-15
Updated on Modrinth
2026-09-05
Facts verified
2026-10-15

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