Gearsmithing
by DuskenAce
Gearsmithing lets players upgrade and repair their equipment at a smithing table, so a tool or armor piece can keep its custom properties instead of being replaced.
What it does
Vanilla repairs cost rising amounts of levels and often more materials, which tends to push players toward crafting new gear. Sneaking while right-clicking a smithing table opens an extra menu in Gearsmithing, which upgrades and repairs equipment along a fixed sequence: wood or leather first, then stone or chainmail, iron, gold and diamond. Each step costs slightly more resources than crafting new equipment would, and the upgraded item keeps its enchantments, custom name and any changes added by another mod.
The mod is built for NeoForge only, runs on client and server, and is released under the Apache License 2.0 without being open source. Costs for each upgrade and repair are set per item type in the config files, and the default settings also accept silver and steel items, repaired with a silver ingot or a steel ingot. Gearsmithing does not change the default smithing table interface, so the vanilla upgrade and trim functions keep working alongside it.
Compatibility rests on the item registry. Gearsmithing finds the material and equipment type of an item from its registry name and patterns, so weapons added by other mods that follow the vanilla naming scheme are handled without extra setup. Custom material types can be added through the repair material registries in the config.
Key features
Upgrade path
Equipment moves through a fixed sequence of materials from wood or leather up to diamond.
Repair from the smithing table
Damaged items are repaired in the same menu, with resource costs taken from the config.
Configurable costs
Each upgrade and repair cost is defined per item type, letting server owners tune progression.
Custom materials
Extra material types and repair items can be registered, so modded items fit into the same system.
Gallery
Compatibility
Latest build for each game version and loader.
1.21.x11 of 11 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
How it compares
Vanilla Armor Upgrades+ is NeoForge only, for 1.21.1, and is released under All rights reserved, not open source. Broken's Enchantment Overhaul is open source under the GNU General Public License v3.0 only, for Fabric and NeoForge on 1.21.1, and works on client and server. ToolNovation covers 1.20.4 – 1.21.1 on NeoForge under the Apache License 2.0, and it is not open source. Gearsmithing differs by covering 1.21.1 – 1.21.11 and by focusing on upgrading and repairing through the smithing table.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Gearsmithing | NeoForge | 1.21.1 – 1.21.11 | Client and server | 2026-02-05 |
| Vanilla Armor Upgrades+ | NeoForge | 1.21.1 | Client and server | 2026-02-09 |
| Broken's Enchantment Overhaul | Fabric and NeoForge | 1.21.1 | Client and server | 2026-10-03 |
| ToolNovation | NeoForge | 1.20.4 – 1.21.1 | Client and server | 2026-06-29 |
Questions
Which loader does Gearsmithing need?
Does Gearsmithing have to be installed on the server?
Which game versions does Gearsmithing support?
In the catalog
Gearsmithing is one of 17,631 Equipment mods on ModsFinder, and one of 7,420 Equipment mods for NeoForge. 19,862 mods support Minecraft 1.21.11.
More from DuskenAce
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What the author says
Gearsmithing is a highly configurable mod that adds an additional menu to the smithing table (opened by sneaking while interacting with it) that allows you to upgrade and repair your equipment. Minecraft's usual repair system costs increasingly excessive amounts of levels and often more materials than you spent…
Official listing
- Modrinth page
- modrinth.com/mod/gearsmithing
- Owner
- DuskenAce
- Published
- 2026-02-04
- Updated on Modrinth
- 2026-02-05
- Facts verified
- 2026-10-15
