FoodDiversity
by wershiii
FoodDiversity rewards players who eat many different foods, granting permanent extra maximum health once they have tried enough of them.
What it does
Each distinct food eaten counts toward a diversity total, and reaching 10 unique foods grants a permanent gain of 2 maximum health, equal to one heart. Previously eaten foods are not counted again, so repeating the same meal does not advance the total. The goal is simple: try new foods rather than cycling through the same few meals for an entire playthrough.
The mod is a lightweight addition that leaves the rest of vanilla food alone. Foods added by other mods are not counted, and the counting system can be configured to suit a modpack. Fabric API is required for the mod to load. FoodDiversity runs on client and server, so the server and every player need it, and it is published for Fabric only, across 26.2 and 26.3, under All rights reserved and not open source.
Key features
Unique food counter
Each distinct food eaten increases a diversity count that persists for the player's character.
Permanent health reward
Reaching 10 unique foods grants 2 extra maximum health, which stays after the reward is earned.
Repeat meals ignored
Foods already eaten do not increase the count again, so only new items advance progress.
Configurable food list
Which foods qualify can be adjusted in the configuration, and other mods' foods are excluded by default.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Use cases
Long survival playthroughs
Players who would otherwise rely on one reliable food source are encouraged to explore the full food system of vanilla Minecraft.
Who it’s for: Players who want a reason to try more of the food available in the game, and server owners who want a simple, configurable progression reward for a modpack.
How it compares
Better Health Recovery is server-side only and open source under the MIT License, published for 26.2. Balanced Diet Variety is Vital is also server-side only and open source, under the GNU Lesser General Public License v3.0 only, for 26.1 – 26.1.2. Food Effects+ is server required with optional client, under the MIT License, and is not open source; it is published for 26.1.1.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| FoodDiversity | Fabric | 26.2 – 26.3 | Client and server | 2026-10-11 |
| Better Health Recovery | Fabric | 26.2 | Server-side only | 2026-09-13 |
| Balanced Diet Variety is Vital | Fabric | 26.1 – 26.1.2 | Server-side only | 2026-05-06 |
| Food Effects+ | Fabric | 26.1.1 | Server required, client optional | 2026-04-04 |
Questions
Does FoodDiversity need Fabric API?
Does the server need FoodDiversity?
Do foods from other mods count toward the 10-food goal?
Which game versions does FoodDiversity support?
In the catalog
FoodDiversity is one of 6,151 Food mods on ModsFinder, and one of 2,715 Food mods for Fabric. 8,071 mods support Minecraft 26.3.
More from wershiii
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What the author says
Food Diversity is a lightweight Minecraft mod that encourages players to eat a wider variety of foods instead of relying on the same few meals throughout their entire playthrough. The mod rewards you for discovering and eating different foods. Every 10 unique foods you eat, you gain +2 permanent maximum health (1…
Official listing
- Modrinth page
- modrinth.com/mod/fooddiversity
- Owner
- wershiii
- Published
- 2026-08-02
- Updated on Modrinth
- 2026-10-11
- Facts verified
- 2026-10-15
