FlowerFinder
by ItsHiJack
FlowerFinder predicts where flowers may generate by scanning biome flower data around coordinates a player chooses, and it runs on Fabric.
What it does
Flower placement is set by biome data, so FlowerFinder reads Minecraft's own flower-generation rules for the biome at each position and marks the spots where a chosen flower could appear. A scan covers a circular area around specified coordinates for one selected flower, with a maximum search radius of 2048 blocks. Modded flowers can be searched when their full identifier is given. Custom world-generation mods are handled correctly, since the prediction follows the generation rules that are actually loaded.
Only loaded chunks are checked, and the scan does not force chunks to load. Large searches run across several client ticks instead of processing the whole area in one tick, which keeps the game responsive. Results are written to a file, and a link opens that file with a click. Because the output is a prediction, a result may not match a flower that already exists at that position in the world. The mod is client-side only, so it works in singleplayer and multiplayer without a server install. Installation needs Fabric API, and Mod Menu is optional.
Key features
Biome-based flower prediction
Possible flower locations are derived from the biome flower-generation data that Minecraft already uses.
Circular area scans
A scan covers a circle of up to 2048 blocks around chosen coordinates for one selected flower.
Multi-tick scanning
Large searches are spread over several client ticks, so a single tick does not process the entire area.
Result file with link
Scan results are saved to a file, and a link opens it on click.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Optional 1
Use cases
Locating a rare flower
A player who needs a specific flower can scan the surrounding area for places where it may generate.
Who it’s for: Players who search for specific flowers in a world, in singleplayer or on multiplayer servers, and who want a list of likely spots before walking the terrain.
How it compares
TextFinder is a Fabric mod for 1.21.7 – 26.2 that is client-side only and is not open source. Predicted lag overlay is a client-side Fabric mod for 26.2 – 26.3 released under the MIT License, so it is open source. FlowerFinder covers 1.21.11 – 26.1.2 and is not open source.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| FlowerFinder | Fabric | 1.21.11 – 26.1.2 | Client-side only | 2026-09-04 |
| TextFinder | Fabric | 1.21.7 – 26.2 | Client-side only | 2026-08-06 |
| Predicted lag overlay | Fabric | 26.2 – 26.3 | Client-side only | 2026-10-15 |
Questions
Does FlowerFinder need to be installed on the server?
Does FlowerFinder require Fabric API?
Can FlowerFinder find modded flowers?
Does a predicted spot always contain a flower?
In the catalog
FlowerFinder is one of 36,990 Utility mods on ModsFinder, and one of 25,772 Utility mods for Fabric. 15,189 mods support Minecraft 26.1.2.
Similar mods
What the author says
FlowerFinder finds potential flower generation locations using Minecraft's own biome and flower-generation data. The prediction is based on the position and biome.
Official listing
- Modrinth page
- modrinth.com/mod/flowerfinder
- Owner
- ItsHiJack
- Published
- 2026-08-26
- Updated on Modrinth
- 2026-09-04
- Facts verified
- 2026-10-15
