ModsFinder

Flight Kick Bypass

by Henryxjh

Flight Kick Bypass stops a server from disconnecting players for flying by moving them to solid ground just before the vanilla kick is processed.

FabricNeoForgeServer-side onlyGNU General Public License v3.0 or laterOpen source1.21.1

What it does

When a player floats too long on a server, vanilla disconnects them with the multiplayer.disconnect.flying message. Flight Kick Bypass handles that kick path: it finds the top solid collision block below the player's current X and Z position, teleports the player onto it, and resets velocity and fall distance. Afterwards the vanilla kick flow continues, and the server config decides whether the player is kept online after a successful teleport. Both normal player floating and vehicle floating are covered.

The mod is useful where modded blocks, models or collision behavior leave players in positions that repeatedly trigger the vanilla flying check, and where network problems cause similar repeated disconnects. Once a player is kicked again right after reconnecting, an administrator would otherwise have to move that player by hand through server tools. Relocating the player onto a valid block beneath them ahead of the flying kick spares that manual work.

The mod does not grant flight permission and leaves the movement check untouched; its effect is limited to the moment right before the vanilla flying disconnect runs. It runs server-side only, so players join without installing it. It is published for Fabric and NeoForge for 1.21.1 only, and the code is licensed under the GNU General Public License v3.0 or later, so it is open source.

Key features

  1. Ground teleport before the kick

    The player is moved to the nearest valid block below the current position before the vanilla flying kick is processed.

  2. Configurable landing search

    The square search radius used to find a block below the player can be set in the server config.

  3. Optional online retention

    A config option keeps the player online after a successful teleport, or lets the vanilla kick flow continue.

  4. Config logging

    The loaded configuration state is written to the log during config load and reload.

Compatibility

Latest build for each game version and loader.

1.21.11.0.2-1.21.1-fabric-neoforge1.0.2-1.21.1-fabric-neoforge
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Questions

Does Flight Kick Bypass need to be installed on the client?

No. The mod is server-side only, so players join without installing it and only the server runs it.

Which loaders does Flight Kick Bypass support?

It is published for Fabric and NeoForge, and both loaders use the same config keys and defaults. For NeoForge the server config is written to serverconfig/flightkickbypass-server.toml.

Does the mod let players fly?

No. It does not grant flight permission or change the vanilla movement check; it only moves the player to solid ground before the flying kick is processed.

In the catalog

Flight Kick Bypass is one of 29,952 Game mechanics mods on ModsFinder, and one of 19,630 Game mechanics mods for Fabric. 32,366 mods support Minecraft 1.21.1.

Similar mods

What the author says

Flight Kick Bypass is a server-side mod for Minecraft. When a player is about to be disconnected by the vanilla server for floating or flying too long, the mod first teleports the player to the top of the first solid collision block below their current position. After that, it either continues the vanilla kick flow…
Henryxjh, on the Modrinth page

Official listing

Owner
Henryxjh
Published
2026-06-08
Updated on Modrinth
2026-06-21
Facts verified
2026-10-15

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