ModsFinder

Fishing Trap

by Infvoid

Fishing Trap lets players set a trap in water and collect loot later, with bait that can be any food item.

FabricClient and serverMIT LicenseOpen source1.21.1

What it does

A trap is placed underwater in lakes, oceans, rivers or custom ponds. Players feed it bait such as bread, berries, rotten flesh or melon slices, then leave it to work and return later to collect what it caught. The loot is not limited to fish, and tropical fish are among the possible catches.

The mod targets survival worlds and builds that don't want to spend time at the water's edge. It changes nothing in vanilla fishing, so the vanilla rod still works as before. Fishing Trap requires Fabric API and is open source under the MIT License. Files are published for 1.21.1 for the Fabric loader, and the mod runs on the client and the server together.

Key features

  1. Passive underwater traps

    A trap is set under water and keeps working while the player is away, without needing a rod or a cast.

  2. Any food works as bait

    Bread, sweet berries, rotten flesh, melon slices and other food can be fed to a trap to start collecting.

  3. Varied catches

    The trap can return loot beyond fish, so a single trap may produce different items from one collection.

  4. Works in natural and custom water

    Traps work in lakes, oceans, rivers and custom ponds, so they can be placed wherever the player has water.

Compatibility

Latest build for each game version and loader.

1.21.11.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required

Use cases

Idle farming on a survival base

A player places traps at a pond near the base, feeds them when passing by, and collects the results later without standing at the shore.

Who it’s for: Builders and survival players who want a low-effort food source from water, and players on multiplayer servers who want passive fishing without extra commands.

How it compares

Full comparison

Cobblesauces is a Fabric mod for 1.21.1 that runs on the client and server together, with all rights reserved. Rotten Flesh + works on Fabric for versions 1.21 – 26.3 and is released under the CC0 1.0 Universal license, so it is not open source. Simple AutoFish needs only the client, works with 1.21.2 – 1.21.8 and is under the MIT License.

ModLoadersGame versionsEnvironmentUpdated
Fishing TrapFabric1.21.1Client and server2025-04-04
Cobblesauces [Cobblemon]Fabric1.21.1Client and server2026-05-18
Rotten Flesh +Fabric1.21 – 26.3Client and server2026-10-11
Simple AutoFishFabric1.21.2 – 1.21.8Client required, server optional2025-08-19

Questions

Does Fishing Trap need Fabric API?

Yes. Fabric API is a required dependency, so it must be installed alongside Fishing Trap on Fabric for 1.21.1.

Does the server need Fishing Trap?

Yes. Installation covers the server and each player's game.

Can a trap catch items other than fish?

Yes. The trap can return loot beyond fish, so the results from one collection may vary.

In the catalog

Fishing Trap is one of 6,151 Food mods on ModsFinder, and one of 2,715 Food mods for Fabric. 32,366 mods support Minecraft 1.21.1.

Similar mods

What the author says

--- # 🎣 Drop it. Bait it. Let the waters do the work. --- ## 🌊 Passive Fishing Made Simple - Place your trap underwater – lakes, oceans, rivers, or custom ponds! - Feed it bait – Bread, Berries, Rotten Flesh, and more to keep it running. - Wait and collect – Harvest your effort of Waiting.
Infvoid, on the Modrinth page

Official listing

Owner
Infvoid
Published
2025-03-24
Updated on Modrinth
2025-04-04
Facts verified
2026-10-15

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