"Faster" Particle Collisions
"Faster" Particle Collisions turns off particle collision and lighting checks, so particles pass through surfaces instead of stopping on them.
What it does
The mod is a standalone version of one optimization from the Methane project. The author found that calculating particle lighting and collisions could take a large share of CPU time under certain conditions, and the original fix disabled that logic outright for particles Methane handled. This mod takes the same approach as a separate install, so it can be used without Methane's wider set of changes.
Particle collisions are skipped entirely, which removes the work the processor would otherwise spend on them. The author describes the trade-off plainly: most particles no longer stop at surfaces, and a handful of other small effects can look odd or fail to behave as expected. The author notes that Particle Core is a different option that optimizes particle lighting instead, and that it does not need this mod to settle a performance boost.
The mod is open source under the Apache License 2.0, with source code and an issue tracker published by the author. It runs on the client only, so servers do not need it. Builds exist for Fabric and Quilt, covering 1.20 – 1.21.1 across nine release versions, and the latest file for both loaders is 1.1.0 for 1.21.1, dated 2024-10-15.
Key features
Skipped particle collisions
Particles no longer run collision checks against blocks, so they pass through surfaces they would otherwise stop on.
Skipped particle lighting
The lighting calculation for particles is bypassed, removing the CPU cost the author measured under certain conditions.
Standalone build
The optimization is packaged on its own, without the rest of the Methane changes it was taken from.
Compatibility
Latest build for each game version and loader.
1.21.x2 of 2 versions with builds
1.20.x7 of 7 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
How it compares
BuryTheLight is a Fabric-only, client-side mod for 1.21.4 – 1.21.5 and is open source under the GNU Lesser General Public License v3.0 or later, so it covers newer game versions than this mod. Mob Collision Off works on Fabric, Forge and NeoForge for 1.20.1 – 26.3 with client and server environment, and it is not open source, released under All rights reserved. Simplified AI Logic is a server-side only mod for Fabric, Forge and NeoForge across 1.20.1 – 1.21.1, not open source and under All rights reserved, so it changes server behavior rather than particles.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| "Faster" Particle Collisions | Fabric and Quilt | 1.20 – 1.21.1 | Client-side only | 2024-10-15 |
| BuryTheLight | Fabric | 1.21.4 – 1.21.5 | Client-side only | 2025-06-10 |
| Mob Collision Off | Fabric, Forge and NeoForge | 1.20.1 – 26.3 | Client and server | 2026-09-20 |
| Simplified AI Logic | Fabric, Forge and NeoForge | 1.20.1 – 1.21.1 | Server-side only | 2026-10-03 |
Questions
Does Faster Particle Collisions need Methane installed?
Which loaders does Faster Particle Collisions support?
Does the server need this mod?
In the catalog
"Faster" Particle Collisions is one of 3,545 Optimization mods on ModsFinder, and one of 2,575 Optimization mods for Fabric. 32,366 mods support Minecraft 1.21.1.
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What the author says
Originally when writing Methane's 2.4 update, I found that particle lighting and collision calculations took up a lot of CPU time in certain conditions for seemingly no reason. To fix this, I outright disabled collision logic and lighting for particles when Methane was on. I've been meaning to throw this on modrinth…
Official listing
- Modrinth page
- modrinth.com/mod/faster-particle-collisions
- Owner
- AnOpenSauceDev
- Published
- 2024-06-01
- Updated on Modrinth
- 2024-10-15
- Facts verified
- 2026-10-15