Fallenflower's Server Economy
by DrownedCloud
Fallenflower's Server Economy gives a NeoForge server a simple currency system, with real currency entries, player-to-player payments and a few other money features.
What it does
The mod lets server owners run an in-game economy with several currency types, including PlayerPoints, gems and coins. Players can hold these balances and pay one another directly. It is built on the ideas of the Vault economy API and was assembled with Mcreator, and it is listed as the author's first published project.
It is a NeoForge mod for 1.21.1 – 1.21.4 and runs as client and server, so the server and every player need it. The license is All rights reserved and the code is not open source.
Key features
Multiple currency types
Balances can be kept in PlayerPoints, gems and coins, so a server can split its economy by currency.
Player-to-player payments
Players can send currency to each other directly, without going through an administrator.
Vault-style design
The economy follows the structure of the Vault economy API, which is the model the author used.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Questions
Does Fallenflower's Server Economy have to be installed on the client?
In the catalog
Fallenflower's Server Economy is one of 2,072 Economy mods on ModsFinder, and one of 917 Economy mods for NeoForge. 17,979 mods support Minecraft 1.21.4.
More from DrownedCloud
Similar mods
What the author says
This mod is my first project in Modrinth. Fallenflower's Server Economy is a simple economy system for Neoforge server.
Official listing
- Modrinth page
- modrinth.com/mod/fallenflowers-server-economy
- Owner
- DrownedCloud
- Published
- 2025-05-15
- Updated on Modrinth
- 2025-07-15
- Facts verified
- 2026-10-15
