Factions Proper
by glowguy1
Factions Proper brings classic faction servers to Forge 1.20.1, letting players found factions, claim chunks and compete for territory.
What it does
Each faction has a strength measured in Power, tracked at the faction level and separate from the player level. A new faction starts with 50 Power, a default that can be changed in the config. By default a faction collects 12 Power each hour as long as one of its members is logged in, and more members online speed that up. Factions lose Power when a member dies, with a 15 Power penalty for a PvP death and 5 for a PvE death by default.
Chunks are claimed for a faction and then protected from other players, who cannot interact with blocks, place or break them, or open containers there. Alliances, warfare and sieges are the means factions use to take land from one another. The mod closely resembles the factions mods and plugins of older multiplayer servers. It runs on the server, and players need it only for the client side if they choose to install it.
Factions Proper is released under the Creative Commons Attribution Non Commercial Share Alike 4.0 license and is not open source. Files are published for Forge only, for 1.20.1, with version 3.6 as the latest, released 2026-03-20.
Key features
Faction Power system
Faction strength is measured in Power, with starting, gain and loss values that the server owner can configure.
Passive Power gain
Factions gain Power each hour while a member is online, and the rate increases with more members online.
Power loss on death
Members dying costs their faction Power, with a higher penalty for PvP deaths than for PvE deaths.
Dragon egg boost
A faction can use the dragonegg command once to gain a permanent Power boost from the Ender Dragon's egg.
Chunk protection
Claimed chunks block other players from breaking or placing blocks and from opening containers.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Who it’s for: Server owners running faction or territory gameplay on Forge 1.20.1 will find the mod's Power system and land claiming directly applicable. Players who join such servers will find that the rules are set by the server.
How it compares
Easy Faction (and alliances): Territory Claim is a Forge mod for 1.20.1 – 1.20.6, server required and client optional, released under All rights reserved. Easy Factions and Claims supports Forge and NeoForge for 1.20.1 – 1.21.1, is server required and client optional, and is open source under the Mozilla Public License 2.0.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Factions Proper | Forge | 1.20.1 | Server required, client optional | 2026-03-20 |
| Easy Faction (and alliances): Territory Claim | Forge | 1.20.1 – 1.20.6 | Server required, client optional | 2026-02-25 |
| Easy Factions and Claims | Forge and NeoForge | 1.20.1 – 1.21.1 | Server required, client optional | 2026-08-20 |
Questions
Does Factions Proper need to be installed on the client?
Which loaders and versions does Factions Proper support?
How does a faction lose Power?
In the catalog
Factions Proper is one of 5,392 Social mods on ModsFinder, and one of 1,817 Social mods for Forge. 34,764 mods support Minecraft 1.20.1.
More from glowguy1
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What the author says
Factions Proper is a comprehensive mod for Minecraft that encourages geopolitics, land claiming, and warfare. Forge alliances, claim your territory, build your power, and lay siege to your enemies. It closely resembles the classic factions mods and plugins from old school Minecraft multiplayer. Please message me or…
Official listing
- Modrinth page
- modrinth.com/mod/factions-proper
- Owner
- glowguy1
- Published
- 2025-08-23
- Updated on Modrinth
- 2026-03-20
- Facts verified
- 2026-10-15
