FA: Player Extension Compat
by AxoLabs
With Player Extension Compat installed, Better Combat attacks and EMF-driven player models can run together without the torso tilting or the model breaking.
What it does
The mod is an unofficial companion to Fresh Animations: Player Extension, a resource pack that adds combat animations. It bridges the gap between Fresh Animations and the combat and animation mods it touches, so that visual conflicts between them are resolved. Its fixes are targeted mixins that expose custom EMF animation variables for supported mods, and it patches the player model so it looks right whatever the player is doing.
Installation requires Better Combat, Fresh Animations: Player Extension, [EMF] Entity Model Features, [ETF] Entity Texture Features and playerAnimator. Only the player's game needs it, and servers run without it. It is open source under the Mozilla Public License 2.0, and files exist for Forge and NeoForge across seven versions, 1.20.1 – 1.21.1.
Key features
EMF animation handoff
When PlayerAnimator plays an animation, the active EMF variable lets Fresh Animations detect it, so EMF animations stop fighting the running one.
Better Combat torso fix
A fix for Better Combat's attack adjustment stops the torso from rotating when the player looks up or down in third person.
Animation blacklist
Players add animation IDs to a blacklist so that specific animations skip the compat logic, for example idle loops that would otherwise always suppress EMF.
Player model stability
Attack adjustments keep EMF-driven player models intact during combat animations from mods such as Better Combat.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 5
Use cases
Who it’s for: Players who combine Fresh Animations: Player Extension with EMF, ETF and PlayerAnimator on Forge or NeoForge, especially with Better Combat. Server owners need nothing, since the mod is client-side only.
How it compares
EMF Compat: TACZ is open source under the GNU General Public License v3.0 only, client-side only, and covers Forge and NeoForge, so it targets gun animations rather than melee. EMF Compat: Better Combat is also client-side only and open source under the GNU General Public License v3.0 only, but it supports Fabric as well and covers a wider version span, so it reaches further in versions and loaders.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| FA: Player Extension Compat | Forge and NeoForge | 1.20.1 – 1.21.1 | Client-side only | 2026-03-29 |
| EMF Compat: TACZ | Forge and NeoForge | 1.20.1 – 1.21.1 | Client-side only | 2026-10-15 |
| EMF Compat: Better Combat | Fabric, Forge and NeoForge | 1.20.1 – 26.3 | Client-side only | 2026-10-15 |
Questions
Does Player Extension Compat need Better Combat?
Does a server need Player Extension Compat?
Which game versions does the mod support?
In the catalog
FA: Player Extension Compat is one of 17,631 Equipment mods on ModsFinder, and one of 9,216 Equipment mods for Forge. 32,366 mods support Minecraft 1.21.1.
More from AxoLabs
Similar mods
What the author says
FA: Player Extension Compat is an unofficial companion mod for the FA: Player Extension resource pack. It fixes visual conflicts between FA: Player Extension and supported mods by exposing a custom EMF animation variable and applying targeted mixin patches — so your player model looks right no matter what you're doing.
Official listing
- Modrinth page
- modrinth.com/mod/fa-player-extension-compat
- Owner
- AxoLabs
- Published
- 2026-03-29
- Updated on Modrinth
- 2026-03-29
- Facts verified
- 2026-10-15
