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Explosion Overhaul: A new level of destruction

by Vinlanx

Explosion Overhaul changes how explosions sound and look, adding distance-based audio and expanding fireball visuals for Fabric, Forge and NeoForge.

FabricForgeNeoForgeClient and serverCustom license1.20.1 – 1.21.1

What it does

Explosion sounds depend on distance and surroundings. A blast close by is loud, while one farther away reaches the player as a muffled echo, with sound pools for close, medium, far and super-far ranges up to 5000 metres. An explosion in a cave echoes, and one heard from inside a house sounds like a distant rumble. Sound also arrives after the flash, so the shockwave follows what the player sees first.

The mod sorts explosions into seven power tiers, so a weak creeper blast and a large TNT detonation do not sound alike. Each explosion is drawn as a fireball that spreads through the space, with plasma sparks and fire clouds. An optional ambient layer adds background blasts, chain reactions and artillery-style shelling. Cloth Config API and GeckoLib are required dependencies and must be installed alongside the mod.

The server and every player need the mod installed. The custom license is not open source. Files exist for 1.20.1 and 1.21.1, with the latest NeoForge build for 1.21.1 still marked beta.

Key features

  1. Distance-scaled sound

    Sound shifts from a loud blast up close to a faint, distant echo, with sound pools for four distance ranges.

  2. Environmental acoustics

    Caves and enclosed spaces change how an explosion echoes, so the same blast sounds different in each location.

  3. Seven power tiers

    Explosions are grouped into seven levels, each with its own audio character.

  4. Expanding fireballs

    Each blast spreads outward as a fireball with plasma sparks and fire clouds in place of standard smoke.

  5. Ambient battlefield sounds

    An optional layer plays background blasts, chain reactions and artillery shelling.

Compatibility

Latest build for each game version and loader.

No stable releases
Every published file is a beta or alpha build.
1.21.1Not availableNot available0.2.3.0-neoforge
1.20.10.2.3.0-fabric0.2.3.0-forgeNot available
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 2

Cloth Config APIConfiguration Library for Minecraft Mods
Required
GeckolibA 3D animation library for entities, blocks, items, armor, and more!
Required

Questions

Does Explosion Overhaul need Cloth Config API and GeckoLib?

Yes. Both Cloth Config API and GeckoLib are required dependencies and must be installed next to Explosion Overhaul.

Which loader and version should a player choose?

Files are published for Fabric, Forge and NeoForge. The available game versions are 1.20.1 and 1.21.1, and the NeoForge file is for 1.21.1 only.

Does the mod work with OptiFine?

No. The author's description says it does not work with OptiFine and points to a different setup for rendering instead.

In the catalog

Explosion Overhaul: A new level of destruction is one of 19,031 Adventure mods on ModsFinder, and one of 10,052 Adventure mods for Fabric. 32,366 mods support Minecraft 1.21.1.

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What the author says

⚠️ DOES NOT WORK WITH OPTIFINE — USE OCULUS + EMBEDDIUM ⚠️ ⚠️ Alpha test of the NeoForge port for version 1.21.1. Bugs may be present. ⚠️ ⚠️ ⚠️ To ensure block destruction works in VS and Create Aeronautics, disable async in the config. ⚠️ ⚠️ This mod completely rethinks explosions in Minecraft, making them…
Vinlanx, on the Modrinth page

Official listing

Owner
Vinlanx
Published
2025-07-01
Updated on Modrinth
2026-07-21
Facts verified
2026-10-15

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