Exile Respawn
by haruomaki
Exile Respawn sends a player to a distant location after death, so the next spawn no longer returns to the bed or world spawn.
What it does
When a player dies, Exile Respawn moves them to a far-off point rather than the usual spawn. The respawn spot is chosen away from the death location and avoids immediate lethal hazards such as lava, the void and fatal drops. Items are preserved, and a teleportation back is provided so a player can return toward where they fell.
The behavior is controlled by a game rule, which is enabled by default. That lets a singleplayer world or a multiplayer server switch the distant respawn on or off, and set how the mod behaves. The author describes the design as inspired by Better Wolves and Compassionate Hardcore, both of which make death carry more consequence.
Exile Respawn is a server-side only mod for NeoForge, so players join without installing it. It is published for 1.21 – 26.2 across 16 release versions, with the latest file v1.1.1 for 26.2. The code is open source under the MIT License.
Key features
Distant respawn after death
A player who dies is placed at a far-away location instead of the bed or world spawn point.
Hazard-aware spawn spots
The chosen respawn point avoids immediate lethal hazards such as lava, the void and fatal drops.
Items kept on respawn
Inventory items are preserved through the death, so the player keeps their gear after respawning far away.
Teleportation back
A teleport back to the previous area is available, so a player can return to where they died.
Game rule control
The behavior is toggled by the Exile Respawn game rule, enabled by default, for singleplayer and server use.
Gallery
Compatibility
Latest build for each game version and loader.
26.x4 of 4 versions with builds
1.21.x12 of 12 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Who it’s for: Server owners and singleplayer players who want death to move the character far from where it fell. Players join a server running the mod without installing anything.
How it compares
Randomized Spawn Point is a Fabric, Forge, NeoForge and Quilt mod for 1.21.11 – 26.1.2, server required with the client optional, under a Creative Commons Attribution Non Commercial 4.0 license and not open source. randomrespawn covers Fabric, Forge, NeoForge and Quilt for 1.21.4 – 1.21.5, server required with the client optional, and is All rights reserved. Void Respawn is NeoForge only for 1.21.1, server-side only and open source under the GNU General Public License v3.0 only.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Exile Respawn | NeoForge | 1.21 – 26.2 | Server-side only | 2026-09-02 |
| Randomized Spawn Point | Fabric, Forge, NeoForge and Quilt | 1.21.11 – 26.1.2 | Server required, client optional | 2026-04-08 |
| randomrespawn | Fabric, Forge, NeoForge and Quilt | 1.21.4 – 1.21.5 | Server required, client optional | 2025-06-29 |
| Void Respawn | NeoForge | 1.21.1 | Server-side only | 2025-03-23 |
Questions
Does Exile Respawn have to be installed on the client?
Can the distant respawn be turned off?
Which game versions does Exile Respawn support?
In the catalog
Exile Respawn is one of 29,952 Game mechanics mods on ModsFinder, and one of 12,140 Game mechanics mods for NeoForge. 13,894 mods support Minecraft 26.2.
Similar mods
What the author says
Death does not send you back home. It sends you away. Exile Respawn is a Minecraft mod that changes how respawning works. When enabled, players respawn far away from their death location, regardless spawn points.
Official listing
- Modrinth page
- modrinth.com/mod/exile-respawn
- Owner
- haruomaki
- Published
- 2025-12-30
- Updated on Modrinth
- 2026-09-02
- Facts verified
- 2026-10-15
