EquiCap
EquiCap evens out how mobs spawn across a server, so players near each other share one mob cap instead of each keeping their own.
What it does
Normally each player near a spawn area gets its own mob cap, which lets a crowd of players fill the area with far more mobs than a lone player sees. EquiCap distributes mobs more evenly across the player base by merging the mob cap values of players who stand close together. Two modes control how far the merging goes: a partial mode that blends the caps of nearby players, and a complete mode that treats them as one pool. A third setting keeps players separate, so each player always has an equal mob cap of their own.
The mod runs on the server alone, so players join without installing anything. It is published for Fabric and Quilt, for 26.2 with mc26.2-1.0.0 as the latest file dated 2026-06-17, and it requires Fabric API on both loaders. Its source code and issue tracker are public, and the code is released under the MIT License, so the mod is open source.
Key features
Even mob distribution
Mobs spread out across the players on a server instead of clustering around whoever stays longest in one place.
Partial cap merging
In the partial mode, the mob cap values of players standing near each other are blended together.
Complete cap merging
In the complete mode, players near each other count against one shared mob cap.
Separate caps option
A setting keeps every player on an equal mob cap without merging any values between players.
Command help
The equicap command lists the other commands, and most features besides mode switching are reached through it.
Config file modes
The active mode is chosen by editing the mod's config file rather than in game.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Use cases
Who it’s for: Server owners who run multiplayer worlds with several players on the same server and want mob spawning spread evenly between them.
How it compares
Fabric per player spawns is a server-side only Fabric mod for 1.20 – 26.3, open source under the GNU General Public License v3.0 only, and it gives each player separate spawns rather than merged caps. SakuraServerMod is a client and server mod for 1.20.4 – 1.21 under the Apache License 2.0, so it has to be installed on every player's side as well.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| EquiCap | Fabric and Quilt | 1.21.11 – 26.2 | Server-side only | 2026-06-17 |
| Fabric per player spawns | Fabric | 1.20 – 26.3 | Server-side only | 2026-09-29 |
| SakuraServerMod | Fabric | 1.20.4 – 1.21 | Client and server | 2024-07-21 |
Questions
Does EquiCap need Fabric API?
Do players need to install EquiCap?
How is the mode changed?
Which versions does EquiCap support?
In the catalog
EquiCap is one of 11,058 Mobs mods on ModsFinder, and one of 5,189 Mobs mods for Fabric. 13,894 mods support Minecraft 26.2.
More from Tater Certified
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What the author says
Most features besides mode switching can be accessed with /equicap. Type /equicap help to get a list of commands. Modes can be edited in the config file.
Official listing
- Modrinth page
- modrinth.com/mod/equicap
- Owner
- Tater Certified
- Published
- 2026-01-02
- Updated on Modrinth
- 2026-06-17
- Facts verified
- 2026-10-15
