ModsFinder

Fabric per player spawns

by vlad2305m

Fabric per player spawns gives each player their own mob cap on a server, so a crowded spot elsewhere does not stop mobs spawning near a player.

FabricServer-side onlyGNU General Public License v3.0 onlyOpen source1.20 – 26.3

What it does

Vanilla caps mobs across the whole world, so one busy area can use up the cap for everyone. The mod changes the spawn logic so the cap counts the mobs in a square area around each player, sized by the server render distance and the chunks that player has loaded. The default per player mob cap is 70, and the default monster mob cap is changed from the vanilla value, so two players standing apart can each have mobs near them.

When the spawn areas of several players overlap, the most full one applies in the overlapping chunks. Holding a glistering melon while in creative or spectator mode shows the debug information for this. The mod is server-side only, so players join without installing anything, and the server alone runs it. Files exist for Fabric only, and the latest one is 3.2.2 for 26.3, published 2026-09-29. Proper Mobcap Modifier works alongside it.

Key features

  1. Per player mob cap

    Each player has a separate mob cap, 70 by default, counted over the chunks around that player.

  2. Account based radius

    The counted area follows the server render distance, in the same way vanilla mob caps are tracked.

  3. Overlap handling

    Where two players' areas overlap, the more filled cap is the one that applies in those chunks.

  4. Debug view

    Holding a glistering melon in creative or spectator mode displays the debug information for the caps.

Compatibility

Latest build for each game version and loader.

26.x5 of 5 versions with builds
26.33.2.2
26.23.2.1
26.1.23.2
26.1.13.2
26.13.2
1.21.x11 of 11 versions with builds
1.21.113.2
1.21.103.2
1.21.93.2
1.21.83.2
1.21.73.2
1.21.63.2
1.21.43.0.7
1.21.33.0.7
1.21.23.0.7
1.21.13.0.7
1.213.0.7
1.20.x2 of 2 versions with builds
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

How it compares

Full comparison

MobCap HUD shows mob caps on the client and is open source under the MIT License, with Fabric files for 1.21.5 – 1.21.11. Simple Mob Switch is server-side only, open source under the MIT License, and has a Fabric file for 1.21.5. PerPlayerWanderingTraders is also server-side only and open source under the MIT License, but it handles wandering traders for each player rather than mob caps.

ModLoadersGame versionsEnvironmentUpdated
Fabric per player spawnsFabric1.20 – 26.3Server-side only2026-09-29
MobCap HUDFabric1.21.5 – 1.21.11Client-side only2026-05-29
Simple Mob SwitchFabric1.21.5Server-side only2025-05-30
PerPlayerWanderingTradersFabric and Quilt1.20.1 – 26.3Server-side only2026-09-28

Questions

Does Fabric per player spawns need Fabric API?

No required dependency is listed for Fabric.

Does the server need this mod?

Yes. Server owners install it, and players connect with no copy of their own.

Which game versions are covered?

Builds cover 1.20 – 26.3 across 18 release versions, and the latest Fabric file is for 26.3.

Does the mod change the default mob cap?

Yes. The default monster mob cap is changed from the vanilla value, and the per player cap defaults to 70.

In the catalog

Fabric per player spawns is one of 11,058 Mobs mods on ModsFinder, and one of 5,189 Mobs mods for Fabric. 8,071 mods support Minecraft 26.3.

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What the author says

Forked from Lambdacraft because he went afk. I rewired the mixins to work with 1.16.5, and then just rewrote that part of the mod as I see fit.
vlad2305m, on the Modrinth page

Official listing

Owner
vlad2305m
Published
2023-06-14
Updated on Modrinth
2026-09-29
Facts verified
2026-10-15

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