Environmental Tech
With Environmental Tech installed on Forge, a world gains multiblock machines, void miners, lightning rods, solar arrays and nanobot beacons, each built from its own block set.
What it does
Environmental Tech is a Magic-category mod centred on a large set of multiblock machines. Void miners extract specific resources from the world without digging for them, lightning rods collect energy from storms, and solar arrays turn sunlight into power for the rest of a base. Nanobot beacons add effects that the player can apply to themselves to improve gameplay. Lightning rod output is generated at the rate described in the mod itself, and the machines are wired together through the energy networks the mod provides.
The mod needs Environmental Core and ValkyrieLib to load, and both must be installed beside it. Environmental Lunar Tech is listed as a mod that requires Environmental Tech, so it cannot run without this one. Environmental Tech is published for Forge only, with a single release build for 1.16.5 in the beta channel. Earlier files for 1.9.4, 1.10.2 and 1.12.2 also exist. The client and server both need the mod, since the machines and effects are processed on the server while players see them on their own screens. The code is not open source, and all rights are reserved by the author ValkyrieofNight.
Key features
Multiblock machines
A broad selection of large machines is built from several blocks arranged in a structure, instead of single placeable blocks.
Void miners
Void miners pull chosen resources out of the world, so specific ores and materials can be collected without mining them by hand.
Lightning rods
Lightning rods harvest energy from lightning strikes, producing large amounts of power during storms.
Solar arrays
Solar arrays generate energy from sunlight and can be placed to power connected machines during the day.
Nanobot beacons
Nanobot beacons grant the player effects that improve gameplay, applied to the player who stands near them.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 2
Required by 1 mod
Use cases
Who it’s for: Players who want large Magic-category machines and energy generation on Forge 1.16.5, and server owners who run the mod for their players.
Questions
Does Environmental Tech need Environmental Core?
Is ValkyrieLib required as well?
Which game versions have files for Environmental Tech?
Does the server need Environmental Tech?
In the catalog
Environmental Tech is one of 7,216 Magic mods on ModsFinder, and one of 3,927 Magic mods for Forge. 5,992 mods support Minecraft 1.16.5.
More from ValkyrieofNight
Similar mods
What the author says
Environmental Tech is a mod containing a vast selection of very powerfull Multiblock machines. Void Miners: Mine certain resources from the void!
Official listing
- Modrinth page
- modrinth.com/mod/environmental-tech
- Owner
- ValkyrieofNight
- Published
- 2023-04-18
- Updated on Modrinth
- 2023-04-18
- Facts verified
- 2026-10-15
