ModsFinder

Ensorcellation

by KingLemming

Ensorcellation adds a set of new enchantments and improved versions of several vanilla enchantments to Forge and NeoForge worlds.

ForgeNeoForgeClient and serverAll rights reserved1.16.5 – 1.20.1

What it does

The mod supplies enchantments meant for both lightly and heavily modded play, alongside reworked vanilla ones. Most vanilla overrides only widen the list of items an enchantment can be applied to, so Protection can go on horse armor and many sword enchantments can go on axes. Mending and Frost Walker change more deeply: a Mending override swaps Mending for Preservation, which stops XP orbs from repairing gear and lets an anvil repair it without extra cost, while Frost Walker can also work on horse armor and, when its lava option is on, turns lava into Glossed Magma.

Ensorcellation requires CoFH Core, so that library must be installed alongside it on Forge or NeoForge. Both sides need the mod, since the environment is client and server. Settings live in a client file in the config folder and a server file in the world's serverconfigs folder, and copying the server file into defaultconfigs applies its values to new worlds. The files target 1.16.5 – 1.20.1 and are released under All rights reserved, so the mod is not open source. Latest files are 5.0.2 for 1.20.1, dated 2024-06-15.

Key features

  1. Soulbound items

    An item stays with its owner after the player dies, so it is not lost on the ground.

  2. Magic Protection

    Reduces the damage a player takes from magical sources.

  3. Displacement

    Randomly teleports an attacker away from the wielder.

  4. Flaming Rebuke and Chilling Rebuke

    Flaming Rebuke sets attackers on fire as they are knocked back, and Chilling Rebuke slows and weakens them in the same way.

  5. Reach

    Increases how far the wielder can interact with blocks and entities.

Compatibility

Latest build for each game version and loader.

1.20.15.0.25.0.2
1.19.24.3.1Not available
1.18.23.2.2Not available
1.16.51.5.0Not available
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

CoFH CoreCore Library for all CoFH mods.
Required

Use cases

Vanilla gear with wider enchantments

Players who want enchantments such as Protection on armor for other mobs, or sword enchantments on axes, can use the vanilla overrides.

Preservation instead of Mending

Servers that prefer manual repair can enable the Mending override, which replaces Mending with Preservation and keeps XP orbs from repairing items.

Who it’s for: Players who use lightly or heavily modded packs on Forge or NeoForge, and server owners who want the enchantment changes and config options on a shared world.

Questions

Does Ensorcellation need CoFH Core?

Yes. CoFH Core is a required dependency and must be installed with the mod.

Does the server need Ensorcellation?

Yes. Every player and the server need a copy of the mod.

Where are the settings stored?

Client settings are in ensorcellation-client.toml in the config folder. Server settings are in ensorcellation-server.toml in the world's serverconfigs folder.

Does the Mending override change by default?

No. The Mending override is disabled by default, while the Frost Walker override is enabled by default.

In the catalog

Ensorcellation is one of 7,216 Magic mods on ModsFinder, and one of 3,927 Magic mods for Forge. 34,764 mods support Minecraft 1.20.1.

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What the author says

Ensorcellation adds a bunch of new enchantments, appropriate for both lightly and heavily modded gameplay. It also provides improved versions of many vanilla enchantments as well. This mod requires CoFH Core. It can be found here: CoFH Core
KingLemming, on the Modrinth page

Official listing

Owner
KingLemming
Published
2022-05-16
Updated on Modrinth
2024-06-15
Facts verified
2026-10-15

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