Ensorcellation
by KingLemming
Ensorcellation adds a set of new enchantments and improved versions of several vanilla enchantments to Forge and NeoForge worlds.
What it does
The mod supplies enchantments meant for both lightly and heavily modded play, alongside reworked vanilla ones. Most vanilla overrides only widen the list of items an enchantment can be applied to, so Protection can go on horse armor and many sword enchantments can go on axes. Mending and Frost Walker change more deeply: a Mending override swaps Mending for Preservation, which stops XP orbs from repairing gear and lets an anvil repair it without extra cost, while Frost Walker can also work on horse armor and, when its lava option is on, turns lava into Glossed Magma.
Ensorcellation requires CoFH Core, so that library must be installed alongside it on Forge or NeoForge. Both sides need the mod, since the environment is client and server. Settings live in a client file in the config folder and a server file in the world's serverconfigs folder, and copying the server file into defaultconfigs applies its values to new worlds. The files target 1.16.5 – 1.20.1 and are released under All rights reserved, so the mod is not open source. Latest files are 5.0.2 for 1.20.1, dated 2024-06-15.
Key features
Soulbound items
An item stays with its owner after the player dies, so it is not lost on the ground.
Magic Protection
Reduces the damage a player takes from magical sources.
Displacement
Randomly teleports an attacker away from the wielder.
Flaming Rebuke and Chilling Rebuke
Flaming Rebuke sets attackers on fire as they are knocked back, and Chilling Rebuke slows and weakens them in the same way.
Reach
Increases how far the wielder can interact with blocks and entities.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Use cases
Vanilla gear with wider enchantments
Players who want enchantments such as Protection on armor for other mobs, or sword enchantments on axes, can use the vanilla overrides.
Preservation instead of Mending
Servers that prefer manual repair can enable the Mending override, which replaces Mending with Preservation and keeps XP orbs from repairing items.
Who it’s for: Players who use lightly or heavily modded packs on Forge or NeoForge, and server owners who want the enchantment changes and config options on a shared world.
Questions
Does Ensorcellation need CoFH Core?
Does the server need Ensorcellation?
Where are the settings stored?
Does the Mending override change by default?
In the catalog
Ensorcellation is one of 7,216 Magic mods on ModsFinder, and one of 3,927 Magic mods for Forge. 34,764 mods support Minecraft 1.20.1.
More from KingLemming
Similar mods
What the author says
Ensorcellation adds a bunch of new enchantments, appropriate for both lightly and heavily modded gameplay. It also provides improved versions of many vanilla enchantments as well. This mod requires CoFH Core. It can be found here: CoFH Core
Official listing
- Modrinth page
- modrinth.com/mod/ensorcellation
- Owner
- KingLemming
- Published
- 2022-05-16
- Updated on Modrinth
- 2024-06-15
- Facts verified
- 2026-10-15
