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Curse & Enchantment Overhaul

by Vaerph

Curse & Enchantment Overhaul changes how curses and enchantments work on equipment, adding 8 new curses and 13 new enchantments to the vanilla roster.

FabricForgeNeoForgeQuiltServer required, client optionalMIT License26.1 – 26.2

What it does

The mod reworks curses so they behave more like deals with a devil: each curse carries a benefit alongside its drawback, and several curses vary in function. New enchantments cover mob armor, horse armor, wolf armor, ghast harness and tools, with some available only through villager trading, treasures or an anvil. Full armor sets can grant special bonuses, and a few enchantments such as blast protection, fire protection and consecration grant damage immunity.

Enchantments follow the regular rules of exclusivity, incompatible only with their own counterpart. Tethers and Untethers link items to the corporeal plane or the overworld, and the Unbinding curse causes invisibility upon movement. Curse Augmentation and Curse Diminishing each have a strong synergy with the curses they modify, lessening drawbacks. The server must run it, while players may leave it out. It is released under the MIT License and is not open source.

Key features

  1. Devil-deal curses

    Eight curses each pair a drawback with a benefit, so equipping one is a trade rather than a pure penalty.

  2. Thirteen new enchantments

    New enchantments extend armor, mob armor and tool options, and some appear only through villager trading or treasures.

  3. Full-set bonuses

    Wearing a complete set of certain armor grants special bonuses, such as extra max health per piece worn.

  4. Curse modifiers

    Curse Augmentation and Curse Diminishing change how other curses behave, with the drawbacks of one curse reduced by its counterpart.

Compatibility

Latest build for each game version and loader.

26.21.1+mod1.1+mod1.1+mod1.1+mod
26.1.21+mod1+mod1+mod1+mod
26.1.11+mod1+mod1+mod1+mod
26.11+mod1+mod1+mod1+mod
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Questions

Does Curse & Enchantment Overhaul need to be on the client?

No. It is required on the server and optional for players.

Which loaders does Curse & Enchantment Overhaul support?

Fabric, Forge, NeoForge and Quilt. A data pack option is also listed for server platforms.

Which game versions have files?

Files cover 26.1, 26.1.1, 26.1.2 and 26.2, with 1.1+mod for 26.2 as the latest build on each loader.

In the catalog

Curse & Enchantment Overhaul is one of 7,216 Magic mods on ModsFinder, and one of 3,630 Magic mods for Fabric. 13,894 mods support Minecraft 26.2.

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What the author says

It has always annoyed me how minecraft's curses render a piece of equipment virtually useless, and how a fair deal of the regular enchantments are often just objectively the worse option. This pack tries to add function and synergies to curses, and flesh out the existing enchantment roster in a vanilla-like way. All…
Vaerph, on the Modrinth page

Official listing

Owner
Vaerph
Published
2024-05-05
Updated on Modrinth
2026-06-17
Facts verified
2026-10-15

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