EmoteSounds
by toolsfog
EmoteSounds, a client-side addon for Emotecraft, attaches a sound to each emote so that a chosen audio clip plays when the emote is performed.
What it does
Emote sounds are set up by placing a .wav audio file in the emotes folder under a name that matches the emote named in its .json file. Once the file is in the right place, the sound plays each time that emote is used. The volume of each sound can be adjusted with an emotevolume value written as a decimal number between the minimum and maximum of the scale.
The mod runs on Fabric for game version 26.2 only, and the required Melody library must be installed beside it. Because it is a client-side addon, only the player's game needs it, so servers can run without it and players join without any extra install. The code is released under the MIT License, and the project is not open source.
Instructions are included in English and in Russian. The files that make up a sound pack use the .wav and .json formats, and the audio files must sit in the root of the emotes folder for the game to find them.
Key features
Emote-linked sounds
A .wav file named after an emote plays whenever that emote is performed, adding audio to the animation.
Per-emote volume
An emotevolume decimal setting controls how loud each emote sound plays, within a fixed scale.
Json-based naming
Each emote is identified by the name stated in its .json file, which links the audio file to the right animation.
Bilingual instructions
Setup instructions are provided in English and Russian, covering file placement and volume settings.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Use cases
Who it’s for: Players on Fabric who use Emotecraft emotes on game version 26.2 and want sound with them. It suits players who build their own emote sound sets, since each sound is a plain audio file set up by name.
How it compares
EmoteSpecific is a client-side Fabric mod for 1.20.1 under the MIT License, so it covers a different version than EmoteSounds. Emote Chat is also client-side and Fabric-only, but it targets 26.1 – 26.1.2 and is published under All rights reserved. Emotecraft Recording Addon is client-side too, with Fabric files for 1.21 – 26.2, and is released under the GNU General Public License v3.0 or later as an open source project.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| EmoteSounds | Fabric | 26.2 | Client-side only | 2026-08-09 |
| EmoteSpecific | Fabric | 1.20.1 | Client-side only | 2026-05-04 |
| Emote Chat | Fabric | 26.1 – 26.1.2 | Client-side only | 2026-07-15 |
| Emotecraft Recording Addon | Fabric | 1.21 – 26.2 | Client-side only | 2026-08-15 |
Questions
Does EmoteSounds require Melody?
Does the server need EmoteSounds installed?
Which game versions does EmoteSounds support?
Where do the sound files go?
In the catalog
EmoteSounds is one of 36,990 Utility mods on ModsFinder, and one of 25,772 Utility mods for Fabric. 13,894 mods support Minecraft 26.2.
Similar mods
What the author says
Emotesounds is a client-side addon to Emotecraft that allows you to play sounds while using an emote. This mod requires Melody library. _ Instructions (ENG): You have to drop a.wav file with a name corresponding to emote's name (stated in the.json file) in the emotes folder.
Official listing
- Modrinth page
- modrinth.com/mod/emotesounds
- Owner
- toolsfog
- Published
- 2026-08-09
- Updated on Modrinth
- 2026-08-09
- Facts verified
- 2026-10-15