Elementelum
by vred_
Elementelum adds elemental weapons in tiers, forged through a minigame and upgraded with data-driven augments.
What it does
Elementelum adds elemental weapons that come in several tiers, with each higher tier gaining more abilities than the one before. Weapons are made through a forging system, where the player hits highlighted parts of a forging minigame, and augments can be applied and removed on an item. The augment system is data-driven, so new augments can be defined without changing the mod's code, and stats of weapons and augments can be configured.
Abilities that use mana work with Iron's Spells 'n Spellbooks, which is built in to the mod. Augments are added through the Esoteric Anvil, and their description text is set by a function in the elementelum:augment/desc function tag. Item modifiers, custom item data and enchantments with a set id are the building blocks used to create custom augments.
Elementelum is for the mod's own content and for server owners who want to customize weapons. Server owners can change base damage and other values, though finding an item's internal id and the value to edit takes some work with commands and scoreboards. Vred's DP Lib is required. The server requires the mod and players may add it for extra features. Files exist for 1.21 and 1.21.1, and the latest build for 1.21.1 is 0.1.6.1, released on 2026-03-20. The code is all rights reserved and not open source.
Key features
Elemental weapon tiers
Weapons come in tiers, and each tier adds abilities the previous one lacks.
Forging minigame
Weapons are forged by hitting the yellow and red parts of a timed minigame, which determines the result.
Data-driven augments
Augments are defined through data, with configurable effects and up to three item modifiers each.
Configurable stats
Stats of weapons and augments can be changed in the config, and item values can be edited with commands.
Mana-based abilities
Abilities that use mana are built in to work with Iron's Spells 'n Spellbooks.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
How it compares
Elemental-Relics is a Fabric-only mod for 1.21.11 with client and server environment, under All rights reserved. Stars Aligned runs on NeoForge for 1.21.1 with client and server environment under a custom license, and is not open source. Mystical Augments Everywhere is a NeoForge mod for 1.21.1 – 1.21.4 with client and server environment, released under the MIT License and open source.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Elementelum | Fabric, Forge, NeoForge and Quilt | 1.21 – 1.21.1 | Server required, client optional | 2026-03-20 |
| Elemental-Relics | Fabric | 1.21.11 | Client and server | 2026-06-03 |
| Stars Aligned | NeoForge | 1.21.1 | Client and server | 2026-06-11 |
| Mystical Augments Everywhere | NeoForge | 1.21.1 – 1.21.4 | Client and server | 2025-01-26 |
Questions
Does Elementelum require Vred's DP Lib?
Does the server need Elementelum?
Which game versions have files for Elementelum?
In the catalog
Elementelum is one of 7,216 Magic mods on ModsFinder, and one of 3,630 Magic mods for Fabric. 32,366 mods support Minecraft 1.21.1.
More from vred_
Similar mods
What the author says
In order to make a custom augment you need: - 3 item modifiers; - item with specific custom data; - 1 or 2 functions; - 1 enchant (if you want). Will be applied when hitting the yellow part in the forging minigame.
Official listing
- Modrinth page
- modrinth.com/mod/elementelum
- Owner
- vred_
- Published
- 2025-10-16
- Updated on Modrinth
- 2026-03-20
- Facts verified
- 2026-10-15
