Elemental Abilities
Elemental Abilities gives each player a set of elements, each with three custom abilities, and a mana pool that pays for them.
What it does
The mod adds six elements: Fire, Water, Earth, Wind, Light and Shadow. Each element comes with three abilities. Ability 1 of Fire, Flame Burst, releases a burst that sets nearby targets alight. Ability 2, Eruption, makes molten lava rain from the sky onto exposed entities. Ability 3, Volcanic Cannon, charges briefly, then fires a large fireball in the direction the player faces. Water Beam fires an instant beam that explodes on impact, while Bubble Shield grants resistance 3 while active. Crushing Wave sends a huge wave forward for heavy damage. Earth Disc launches a disc that explodes after a few seconds, and Earth Quake raises pillars out of the ground that launch entities they strike.
Players receive one of the four base elements on first join. Light and Shadow are rarer, and the Elemental Swapper item is the sole route to them as well as the only way to reroll an element. Each element has a level tracked by the Elemental Essence item: a consumed essence raises the level by one, and each level grants one ability, up to three. A player gets one more Elemental Essence drop on death. A custom item selects which abilities are active, and a further item restores 50 mana when consumed. Abilities draw on a mana pool, which a held item doubles in recovery rate, and custom armor raises maximum mana by 25 per piece, equivalent to netherite armor.
Key features
Six elements
Fire, Water, Earth, Wind, Light and Shadow each have three unique abilities, chosen through leveling.
Elemental leveling
Each consumed Elemental Essence raises an element's level by one, and each level grants an ability, up to three.
Mana and recovery
Abilities use a mana pool that a consumable restores by 50, and a held item doubles the recovery rate.
Custom armor
Armor pieces raise maximum mana by 25 each, with a set matching netherite armor in total.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
How it compares
Throwable Fire Charges is a mod that players join without installing it, with Fabric, Forge, NeoForge and Quilt files for 1.21 – 1.21.8, under All rights reserved and not open source. Elemental Tools runs on client and server and covers 1.20.1 – 1.21.4 for Fabric, Forge and NeoForge, also under All rights reserved. The Elementals - RPG is open source under the Apache License 2.0 and runs on client and server across 1.20.1 – 26.2.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Elemental Abilities | Fabric, Forge, NeoForge and Quilt | 1.21.9 – 1.21.11 | Server required, client optional | 2026-09-20 |
| Throwable Fire Charges | Fabric, Forge, NeoForge and Quilt | 1.21 – 1.21.8 | Server required, client optional | 2025-09-11 |
| Elemental Tools | Fabric, Forge and NeoForge | 1.20.1 – 1.21.4 | Client and server | 2025-04-03 |
| The Elementals - RPG | Fabric, Forge and NeoForge | 1.20.1 – 26.2 | Client and server | 2026-09-02 |
Questions
Does Elemental Abilities need to be on the client?
How are Light and Shadow obtained?
Which loaders does Elemental Abilities support?
In the catalog
Elemental Abilities is one of 7,216 Magic mods on ModsFinder, and one of 3,630 Magic mods for Fabric. 19,862 mods support Minecraft 1.21.11.
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What the author says
Adds 6 elements with 3 custom abilities each. On your first join, you'll be given 1 of 4 elements: Fire, Water, Earth, or Wind. (Light and Shadow can only be obtained through the Elemental Swapper item). Each element comes with its own unique abilities. A custom item used to reroll your element. Using this item is…
Official listing
- Modrinth page
- modrinth.com/mod/elemental-abilites
- Owner
- TheDuckInBlue
- Published
- 2026-04-30
- Updated on Modrinth
- 2026-09-20
- Facts verified
- 2026-10-15
