EpicFight x First Person Model
by wmakar986w
EpicFight x First Person Model is a client-side compatibility patch that keeps the first-person body visible while Epic Fight's combat mode is active.
What it does
Epic Fight deliberately turns off the First Person Model mod's own ActivationHandler, so the first-person body stops rendering whenever a player is in Epic Fight mode. This patch cancels that registration and injects into Epic Fight's player renderer, so the body draws correctly from the first-person view.
The same patch hides the head and hat meshes of the player model in first-person view, which removes a camera clipping problem that otherwise appears up close. Both fixes are applied with mixins, so no separate configuration is needed in the mod folder. The 3D Skin Layers mod is optional and is named here only because it can be installed alongside.
The mod runs only on the client. It is published for Forge and NeoForge, with files for 1.20.1 and 1.21.1, the latest being 1.3 for 1.20.1 on Forge and 1.3 for 1.21.1 on NeoForge. It is not open source and is released under All rights reserved.
Key features
Visible first-person body
Normal first-person display with full body visibility stays intact while Epic Fight mode is on.
Epic Fight renderer injection
The mod injects into Epic Fight's player renderer so the body draws correctly from the first-person view.
Head and hat meshes hidden
Head and hat meshes are hidden in first-person view, preventing camera clipping during close-up play.
Mixin-based fixes
Both issues are fixed with mixins, with no separate configuration step needed for either fix.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 2
Optional 1
Use cases
Playing Epic Fight with a first-person view
Players who use the First Person Model mod alongside Epic Fight can keep their own body visible in combat without disabling either mod.
Who it’s for: Players who run Epic Fight with the First Person Model mod and want the body and head rendering to look right in first-person view.
How it compares
Photon & EpicFight is a Forge mod for 1.20.1 that runs on client and server and is released under All rights reserved, so it is not open source. Third Person (F5) is client-side only, is published for Fabric, Forge and NeoForge across 1.21 – 26.2, and uses a custom license. This mod is client-side only as well, but it is a small patch for Forge and NeoForge on 1.20.1 and 1.21.1 rather than a third-person view.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| EpicFight x First Person Model | Forge and NeoForge | 1.20.1 – 1.21.1 | Client-side only | 2026-06-27 |
| Photon & EpicFight | Forge | 1.20.1 | Client and server | 2026-05-11 |
| Third Person (F5) | Fabric, Forge and NeoForge | 1.21 – 26.2 | Client-side only | 2026-08-11 |
Questions
Does EpicFight x First Person Model need Epic Fight?
Does the mod have to be installed on the server?
Which loaders and game versions are supported?
In the catalog
EpicFight x First Person Model is one of 3,545 Optimization mods on ModsFinder, and one of 1,441 Optimization mods for Forge. 32,366 mods support Minecraft 1.21.1.
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What the author says
A small compatibility patch for EpicFight and First Person Model mods. EpicFight intentionally disables the First Person Model mod by registering its own ActivationHandler that blocks first-person body rendering whenever the player is in EpicFight mode. On top of that, the player's head and hat meshes are not hidden…
Official listing
- Modrinth page
- modrinth.com/mod/ef-fpm
- Owner
- wmakar986w
- Published
- 2026-03-12
- Updated on Modrinth
- 2026-06-27
- Facts verified
- 2026-10-15
