Dungeons Weapons
by Springaling
Dungeons Weapons, by Springaling, adds fourteen weapons inspired by Minecraft Dungeons, with unique variants that carry special attributes.
What it does
Weapons in the mod include the Reinforced Iron Sword, Reinforced Iron Pickaxe, Great Hammer and Double Axe, along with Anchor, which applies slowness on hit. Each weapon plays differently from the others: sickles and gauntlets attack quickly, while the Great Hammer and Anchor hit slowly but deal heavy damage.
Unique weapons are obtained by upgrading at a smithing table with Illager runes, a mechanic inspired by Minecraft 1.20. Illager rune upgrades are crafted from blank runes, which are found in Pillager Outposts. The mod also works with armor trims.
When struck, the Piggy Bank mob runs from the player and drops food, arrows, TNT, emeralds and blank runes. The mod is server-side only and runs on Forge and NeoForge across eight game versions, 1.19.4 – 1.21.8. The code is under the MIT License, and the mod is not open source.
Key features
Fourteen weapons
The mod adds fourteen weapon types, including unique variants with special attributes.
Varied combat styles
Fast weapons such as sickles and gauntlets sit alongside slow, heavy weapons like the Great Hammer and Anchor.
Illager rune upgrades
Unique weapons are reached by upgrading at a smithing table with runes crafted from blank runes found in Pillager Outposts.
Piggy Bank mob
A passive mob that avoids the player and drops food, arrows, TNT, emeralds and blank runes when defeated.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Modded server play
The mod was made for a modded server, so friends playing together on a server can use the weapons without installing anything on the client side.
Who it’s for: Server owners running Forge or NeoForge who want Minecraft Dungeons style weapons and a rune-based upgrade path for their players.
How it compares
Dungeons Weaponry is a Forge mod under the MIT License, client and server, for 1.19.4 – 1.20.4, so it stops short of the 1.21 versions this mod covers. Dungeons Content 2 is a client and server mod with All rights reserved, for 1.19.2 – 1.21.8 on Forge and NeoForge, and it is not open source. Dungeons Weapons is server-side only, so players join without installing it.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Dungeons Weapons | Forge and NeoForge | 1.19.4 – 1.21.8 | Server-side only | 2026-07-02 |
| Dungeons Weaponry | Forge | 1.19.4 – 1.20.4 | Client and server | 2025-01-27 |
| Dungeons Content 2 | Forge and NeoForge | 1.19.2 – 1.21.8 | Client and server | 2026-10-08 |
Questions
Does Dungeons Weapons need to be installed on the client?
Where do the blank runes come from?
Which loaders does Dungeons Weapons support?
In the catalog
Dungeons Weapons is one of 7,216 Magic mods on ModsFinder, and one of 3,927 Magic mods for Forge. 17,695 mods support Minecraft 1.21.8.
Similar mods
What the author says
Each Weapon is different from each other like the Sickles and Gauntlets are fast but do not do much damage or the Great Hammer and Anchor being slow but put out heavy damage. The way you get the unique weapons is by upgrading them in a smithing table using Illager runes which is inspired by the 1.20 armor trims…
Official listing
- Modrinth page
- modrinth.com/mod/dungeons-weapons
- Owner
- Springaling
- Published
- 2023-08-13
- Updated on Modrinth
- 2026-07-02
- Facts verified
- 2026-10-15
