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Dok's Enchants

by DokturekPMU

Dok's Enchants is a NeoForge enchantment mod for 1.21.1 that adds two enchantments aimed at survival and mob fights.

NeoForgeClient and serverMIT LicenseOpen source1.21.1

What it does

Two new enchantments are added. Endless Suffering is applied to chest armor through an anvil and releases waves of fire damage at nearby mobs when the wearer takes combat damage, healing the wearer by a stacked amount. Apprehending is applied to swords and axes and gives a chance to obtain a mob's vanilla spawn egg after the player kills a mob with the weapon, counting only kills made by players and ignoring bosses and Looting bonuses.

Enchanted armor and weapons can be obtained through enchantment tables and anvils, and Endless Suffering can also come from a Novice Librarian trade with a 5% chance. Armor that carries the enchantment stops regenerating durability on its own, so repairs depend on Mending or manual repair. Modded items registered under the vanilla enchantable tags receive the new enchantments automatically.

Dok's Enchants runs on client and server, so the server and every player need it. It is published for NeoForge only, with version 1.0.0 for 1.21.1 as the single build, and the code is released under the MIT License as open source.

Key features

  1. Endless Suffering

    Chest armor releases fire waves at nearby mobs after combat damage and heals the wearer by a stacked amount.

  2. Apprehending

    Swords and axes can drop a mob's vanilla spawn egg after a player kill, without bosses or Looting affecting the chance.

  3. Durability regeneration off

    Enchanted armor no longer repairs itself over time, so players rely on Mending or manual repair.

  4. Trade and table sources

    The enchantments appear through enchantment tables, anvils and a 5% chance on Novice Librarian trades.

Compatibility

Latest build for each game version and loader.

1.21.11.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Who it’s for: Players who want additional armor and weapon enchantments on NeoForge 1.21.1 and server owners who want the same enchantments on a shared world.

How it compares

Full comparison

Astral Enchant is also an open source MIT License enchantment mod for NeoForge 1.21.1 with client and server support, so it covers the same loader and version. Curse of Unlooting is a server-side only mod for 1.21.7 – 1.21.8 under All rights reserved, which differs in version range and environment.

ModLoadersGame versionsEnvironmentUpdated
Dok's EnchantsNeoForge1.21.1Client and server2025-10-18
Astral EnchantNeoForge1.21.1Client and server2026-08-24
Curse of UnlootingNeoForge1.21.7 – 1.21.8Server-side only2026-04-01

Questions

Does Dok's Enchants need to be installed on the server?

Yes. A server running it needs every connecting player to have it too.

Which loader and version does Dok's Enchants support?

It is published for NeoForge only, with a single build, version 1.0.0, for 1.21.1.

How does Apprehending obtain spawn eggs?

Killing a mob with a sword or axe carrying the enchantment gives a chance to drop its vanilla spawn egg. Only player kills count, and bosses and Looting bonuses are excluded.

In the catalog

Dok's Enchants is one of 7,216 Magic mods on ModsFinder, and one of 2,992 Magic mods for NeoForge. 32,366 mods support Minecraft 1.21.1.

Similar mods

What the author says

Dok's Enchants introduces two unique enchantments focused on survivability and mob interaction. Applicable to any chest armor tagged '#minecraft:enchantable/chest_armor'.
DokturekPMU, on the Modrinth page

Official listing

Owner
DokturekPMU
Published
2025-10-18
Updated on Modrinth
2025-10-18
Facts verified
2026-10-15

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