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Disable Oritech Ores

by AdmiralSdot

Disable Oritech Ores stops Oritech's ores from generating in the world, so players who want a leaner underground can keep them out of new chunks.

FabricNeoForgeClient and serverMIT License1.21.1

What it does

Oritech adds its own ore veins to the overworld and to other dimensions. Disable Oritech Ores turns that generation off, which removes the ores from the world and reduces block clutter underground. Because the ores never spawn, the mod also has a small effect on world generation load.

Existing worlds are handled differently. Chunks that were already generated keep their Oritech ores, and those blocks have to be removed by hand. Only new terrain is affected. The mod is meant for modpacks where the ore distribution is fixed by the pack author, or for custom balance where the ores should not appear at all. It requires Oritech, and the mod is installed on both client and server. Files are published for NeoForge and Fabric, and the 1.0 build covers 1.21.1 only.

Key features

  1. Ore generation removed

    Oritech's ores are removed from world generation in the overworld and the dimensions that add them.

  2. Underground clutter reduced

    Without the extra ore veins, the underground keeps only the ores that the pack or vanilla places there.

  3. Custom ore distribution kept

    Players and pack makers can keep the ore spread they designed, since no Oritech ore is added on top of it.

  4. Lower generation cost

    Skipping the Oritech ore features means fewer generation steps run when new chunks load.

Compatibility

Latest build for each game version and loader.

1.21.11.01.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

OritechA technology-focused mod, with animated machinery, diverse processing options, and plenty of new mechanics and equipment
Required

Use cases

Custom modpacks

Pack authors who build their own ore balance can remove Oritech's veins and place the ores they want.

Lean underground

Players who find the Oritech veins crowded can play with a plainer underground in new worlds.

Who it’s for: Modpack authors and server owners who need a fixed ore distribution, and players who want the Oritech veins gone from new terrain.

How it compares

Full comparison

Oritech No Oil fall is a Fabric client and server mod, all rights reserved, for 1.21.1, and it changes oil handling rather than ore generation. Oritech Alternate Fluid Addon is open source under the MIT License, works on either side, and adds fluid content for 1.21.1 on Fabric and NeoForge. Orimon is a server-required, client-optional mod for the same version and loaders, under All rights reserved, and it is not an ore option.

ModLoadersGame versionsEnvironmentUpdated
Disable Oritech OresFabric and NeoForge1.21.1Client and server2025-08-08
Oritech No Oil fallFabric1.21.1Client and server2026-08-21
Oritech Alternate Fluid AddonFabric and NeoForge1.21.1Client or server, optional2026-03-25
OrimonFabric and NeoForge1.21.1Server required, client optional2025-04-06

Questions

Does Disable Oritech Ores need Oritech installed?

Yes. Oritech is the required dependency, and the mod has to be installed with it on the same loader.

Will Oritech ores already in a world disappear?

No. Chunks that were generated before the mod was installed keep their ores and have to be removed manually.

Does Disable Oritech Ores need Fabric API on NeoForge?

No. The mod works with NeoForge and Fabric without extra Fabric configs, and the NeoForge build needs no Fabric API.

Which loaders does the mod support?

It is published for Fabric and NeoForge, with the 1.0 file for 1.21.1 on each.

In the catalog

Disable Oritech Ores is one of 8,499 Technology mods on ModsFinder, and one of 4,201 Technology mods for Fabric. 32,366 mods support Minecraft 1.21.1.

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Official listing

Owner
AdmiralSdot
Published
2025-08-08
Updated on Modrinth
2025-08-08
Facts verified
2026-10-15

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